Fantastic game! I can see that the feedback was implemented well, because once I got the basic premise of the game (when I realized there wasn't a "best path" since they all unlock game-changing upgrades at some point) I got into the flow of it. I like this game a lot! You rock!!
Started with 5 stars rating until last level. I heavily dislike where an intuitive puzzle game suddenly becomes counterintuitive to make it difficult (-1). I've spent over 30 minutes on the final level which is more time than it took me to complete all the other levels combined (-1). Based on this, 3/5.
Man. Code Structuring was a mistake. How does it even make sense that before introducing the concept of code structuring, my coding effectiveness was not diminished in any way, but suddenly as soon as there is this idea of code structuring suddenly the coding effectiveness falls apart? It is so expensive to work on code structuring, putting more employees there than any other activity and it doesn't seem to improve at all. I've been patiently saving up and releasing games, earning money so I could find that nice balance of employees working on each activity but it's hardly improving at all. Just as I was starting to get into it too. The only thing I can think of now is to restart from scratch but there's no way I'm going to sit around waiting for the suuuuuuper slow progression and 0.1% multipliers to kick in. Good try! 2 stars (4 initiallly, -2 for Code Structuring).
I'm glad the vision of having dynamic path traversal is showing up in a lot of people's playthroughs and they're getting it. Thanks for playing!