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The Tickler

Play The Tickler

Sep. 29, 2009

Rating: 0

What the hell is wrong with the snakes? They act like you're holding onto them even when you aren't.

MoneySeize

Play MoneySeize

Jul. 24, 2009

Rating: 0

300 deaths on level 14 going for the speed bird and missing it by a second. Then I notice theres a block I've not activated yet....sucks to be colour blind sometimes.

Pirate Defense

Play Pirate Defense

May. 21, 2009

Rating: 0

I don't understand this, the pirates just run away from all my traps/triggers, can't kill a single one.

A Small Favor

Play A Small Favor

May. 19, 2009

Rating: 0

The weapon deactivator at the security fence seems to have stopped working so now I can't get in.

Mushroom Revolution

Play Mushroom Revolution

Feb. 16, 2009

Rating: 0

Oh I see them, played this game tons and never even noticed a tower that did that.

Mushroom Revolution

Play Mushroom Revolution

Feb. 16, 2009

Rating: 0

Kennybrooks: What are wealth towers?

Neverending Light

Play Neverending Light

Feb. 12, 2009

Rating: 0

Brilliant, but short. Can't wait for part 2.

Super Energy Apocalypse : RECYCLED!

Play Super Energy Apocalypse : RECYCLED!

Jan. 23, 2009

Rating: 0

You put metal mines on metal deposits funnily enough.

Hands of War

Play Hands of War

Jan. 16, 2009

Rating: 0

Great game only let down by the pointless grind I've had to endure to get the 3 allied factions, 1 down 2 to go :( 4/5

Castle Clout 3.0

Play Castle Clout 3.0

Jan. 09, 2009

Rating: 0

Saying the same as everyone else really. Great game and concept but flawed by the bugs and bad physics engine. - Bouncing balls should still do a decent amount of damage. - Walls falling on enemies should splat them, especially annoying to have the king at the bottom of a pile of walls on his face but not counting as killed. I gave it a generous 3/5 but I'd love to see the bugs fixed, the engine revamped a little and a generally more user friendly UI (level selects, restart level instead of game).

loops of zen

Play loops of zen

Sep. 23, 2008

Rating: 0

Good game, tough but once I realised the tricks and nuances it can throw at you its pretty much smooth sailing even on the larger ones.

Warlords: Heroes

Play Warlords: Heroes

Sep. 16, 2008

Rating: 0

My character is constantly moving left for some reason.

The Several Journeys of Reemus: Chapter 1

Play The Several Journeys of Reemus: Chapter 1

Sep. 10, 2008

Rating: 0

Does the switch do anything in the last room? My noodle rope is gone and the mouse is gone too, think I'm in trouble :(

The Necronomicon

Play The Necronomicon

Sep. 09, 2008

Rating: 1

The challenge mode is badly implemented, in some games theres 10+ cards that can instantly kill you which isn't a fun game concept. They should have used pre-defined card draws and hands for the scenarios and given you x turns to win, stuff like that. Other than that, great game.

Warbears

Play Warbears

Sep. 01, 2008

Rating: 0

Awesome game, more please.

Mercenaries 2: World Nearly In Flames.

Play Mercenaries 2: World Nearly In Flames.

Sep. 01, 2008

Rating: 0

@GarryMan: Zoom in whilst looking at the sun on the sniper level. Game was okay, nothing special though. Got all the awards in case they put a badge thing in later. 2/5

Arachnophilia

Play Arachnophilia

Aug. 29, 2008

Rating: 0

I had the most success (ie catching a bat) when I just concentrated on working the web on the right hand side and ignored left, half the stuff got through of course but you can clean your web much easier and keep your bits in order.

The Necronomicon

Play The Necronomicon

Aug. 28, 2008

Rating: 0

Fantastic game! As a massive Lovecraft fan I loved the cards, Arkham Asylum especially made me laugh! Really nice work and I can't wait for your next update (hopefully more cards).

Scope: First Blood

Play Scope: First Blood

Aug. 21, 2008

Rating: 0

V nice game. Puzzle issues were fun, for the next version multiple ways to solve each problem would be nice.

Achilles

Play Achilles

Aug. 18, 2008

Rating: 0

I thought it couldn't get worse than jump cat but you managed it. Enemys are incredibly bugged and shooting from offscreen just isn't cricket.

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