The new UI looks great guys, the city hall is going to take a bit to get used to which is what I'm guessing people don't like, but keep up the good work guys.
Road Scholar Badge needs to be changed to hard for endurance...seriously a bit ridiculous sitting here attempting the fifth "easy" level for about the eighth time, not even worth it this BoTD has been skipped
It has great potential but it's a bit short also in the deep water the arrows blend in with the other fish and it's still a bit hard to see just in the water other than that it was entertaining. 4/5
This game would be good if it weren't for the controls and some aspects of the game, the action get a little bit much and when you want to swing the direction that you are facing rather than where the mouse is also when I played I got disarmed when I did a perfect block which led to me being killed so 2/5
I have to agree with a lot of reviews on here that the game is severely lacking, I've seen that you wanted to do a lite dungeon crawler but if that's the case then the single playthroughs should be MUCH longer than a few floors since there's not much replayability
My thoughts so far as I'm half way through the game, it's just feels like i'm missing the ability to be able to grind for money ect. other than that I like the urban style rpg
Clearly I have an upgrade addiction, I continued playing on endless hard until I had all the upgrades after I had already gotten all the badges and the in-game awards >.>
If all the bugs were worked out of this game it would be an awesome game, but sadly when all my people simply disappear for apparently no reason at all or when my people fail at missions with a 0% risk it just takes the fun out
I've read some of the comments and agree that this is a good game, but the faction gains are horrible. Nobody likes to grind for hours >.>. Perhaps a sequel with more faction and better faction gains/more quests, would be pretty cool in my opinion