Could you replace the Maximum Energy and Production stats by current ones, while keeping as "limit" the Max Ever Energy and Production? It helps see stuff like Anti-Particle filling the board or estimate how much further you want to keep going.
Just a little question : can you put the same tip for defense as you already have for protection? Because (for example) I have 65 DEF, does it mean I block 65 dmg/hit? and does DEF come before PRT in calculating damage?
Maybe it's dumb, but I don't understand how quality works. How come a rival company can do a 112 Quality micro game, when that s the best i do for a small one?
guys... I know you are french, maybe Quebecois... but seriously? Please do some language fixes (like "exemple"). Anyways, the game is really awesome if you don't look at minor details. I give it a 4.5/5