FWIW, moulds are not plants... Strange that someone who devoted his/hers entire life to gardening wouldn't know that, but heck, people often forget things when they die, don't they?
@Silengames: Actually, not all graphics are raster here. All resize/rotate/transparency effects in Flash are affecting bitmaps in the same way as vector objects, draining CPU more on higher quality (mainly due to antialiasing). After manually reducing the Flash quality to 'low', the game ran with about 20-30% more FPS on my box.
First upgrade your shoe to the max. Period. THEN buy AK -> Grenade -> Sniper THEN max upgrade AK -> Grenade -> Sniper THEN buy all the special weapons THEN buy the defenses == game pwnd. Don't bother with lost barrels (bonus for keeping them is next to nothing), don't bother with buying ammo in the first ~20 days as it's too costly, use your shoe as your main weapon, switch to AK/Sniper when single heavy enemies appear, and throw grenades vs enemy masses. Grindy, yeah, but still quite easy. To game developer: it's very easy to get off-screen while clicking on escaping enemies, which results in the tedious animation of pause screen. Either disable this effect OR enable auto-resume on mouseEntered OR lock the cursor OR make the pause instant. Autofire option for The Shoe would be very nice too, I don't consider getting joint pains from Flash games my ultimate goal in life. Increasing bonus for saved barrels in exponential fashion would make the less more fun and less grindy. Cheers.
Thanks for bringing pause issue into the light.
As for autofire, just hold mouse button, the protagonist will continuously throw shoes/fire bullets.
*Edited*: uploaded the new version that does not pause if you click off screen.
don't worry no puppies harm in this game :p