@rocktheworld315 Plus they are 8 virtual cards you cannot use to play with friends, trade with other players, or sell, or anything you can do with real world cards.
Why isn't there a save button? Every time I fight a battle in order to save, I sell the useless items I get afterwards and leave the game, then I come back and that item is still in my inventory. This is what's bad about having to fight a battle to save the game, why not just have a save button?
Every time I grind for 6000 gold by killing heroes that reward 70 gold, then spend that on the gold boosters only to get duplicate cards and cards I don't need just makes me so unmotivated to continue playing. If only there was a way to sell the cards you don't need or better yet, trade it with other people online. The game would be better if there were some positive reinforcements for grinding to 6000 gold, but all you get are 6 cards with a high possibility of duplicate rares, uncommons and commons.
Is it just me or are slaves over priced? All my gladiators are level 26, but to buy a level 25 slave, I need to pay 200,000 gold...lol...so far I have only made 40,000 gold at Tarsus coliseum.
The game could use more focus on deck structure, right now there really is little strategy involved. It's mostly about summoning creatures to counter the creatures that your opponent has on the field. Maybe the game could get more involved than that and enhance the strategies and deck types of the game to make it more in depth.
Regen spell of undead chapter IV final battle is broken, it adds beyond the max HP of a monster. You are not regenerating HP, you are increasing HP each turn, which is probably a bug.
All of the unique towers found from drops are not viable late game. The only decent unique towers are the walls, but they are not as good as regular defensive units you can build. I hope you add more unique units, so that 15,000,000 gold is well worth spent on, because no one will pay 15,000,000 just to add 5% more drop rate for the current unique units.