Walkthrough (part 2): Take Y stick, take spring from clock. Go left, take string (under wardrobe) and elastic band. Go left, click box on ground, see puzzle on chandelier. Go left, take paint brush. Go left, use paintbrush on honey, take magnet from under table. Combine string and magnet. Go right, use magnet on plant. Combine string, then cog, then honey with box. Go left, use, box on demon. Combine stick with elastic band then red rocks, play mini game (use all you Angry Birds acumen here). Take puzzle cover, combine with box. Use puzzle lock on door. Input 548 and you’re out!
Walkthrough (part 1): Click firefly, take purple canister on top shelf. Under table take syringe piece. Go right, take sharp piece of metal in front of caged monster. Go right twice, take flask on shelf, open wardrobe. Take rag. Take scissors from corset pocket. Go right, take log, look at recipe, use metal on poster for eyes. Combine log with rag then purple jar to make torch. Go right, light torch. Place flask on burner, take cork. Combine scissors with cork, then syringe piece to make syringe. Go right, use syringe on monster in cage, take small monster. Go left, put monster in flask. Go right, give monster to plant, take tooth. Go left twice, use torch on logs, place eyes, then tooth, then blood in cauldron. Take plant on hearth, go right, place herbs in flask, take flask of tea. Go right thrice, use tea on chest. Open chest and take magic dust. Go right, use dust in cauldron. KABLAAAAAM! See part 2 for rest…
This game is excellent! Most of the puzzles make logical sense and it is very satisfying to figure them out. My one critique would be the pulley system which seemed somewhat illogical. For future gamers: just remember that spinning the wheel left and right moves three distinctly different components of the system (and not all the way you might think at first). Thanks Ralfonse for the fun game!
Full walkthrough (part2): Click locker on left, break code as follows: click green ring three times, red ring once, blue ring three times, input numbers (blue=1, black=4, white=6, red=9) 6149. Take pipe and knife (click twice). Go right once. Click on green panel on upper left, input both pipes, zoom back out, click light switch panel again, use knife on red wire. Go left twice, open panel, click the little device left of the danger sign, use each wire on the device then click the red X. Go left twice, click panel with green and red light, click button in middle (grey). Go left once and note symbols on the screens. Click the panel on the bottom right of the screens to input the code. Click "Open" button and top row middle, second row left and right, third row left and right, and bottom row middle. Hope this helps!
Full walkthrough (part1): go right, take box, click green crate, input Z=25, Y=8, X=19, take crow bar, take gold key on right. Go right, click large panel on wall, click lock, use gold key, take tool, note four numbers that aren't yellow (blue=1, black=4, white=6, red=9). Go right, click 1st aid box twice, take yellow wire. Note red shape left of water. Go right, click pillows, take pipe, click light switch panel on wall, take silver key. Go to wooden boxes, click box furthest left, use new tool on top of box, take screwdriver, note green shape. Zoom out, use box on ground in front of green crate, click vent, use screwdriver on each screw, click safe to zoom in, use silver key on keyhole to open. Take flashlight and light blue wire, note blue shape. Go right once. Use crow bar on toilet, click hole behind toilet, use flashlight on hole, take black wire. Go right once.
Din's levels are much simpler if you pick the right projectile. Kinda pathetic that all you "gamers" are hating so much on a guy who put together some pretty creative levels. If you don't like it, don't play it.
Level 15: 1st of all, no need to take the goblet upon breaking the glass. In order to get nine of the same color at the same time do the following: like NielssC said make triples (up, down or diagonally) of all but one color. Any time you complete a triple no new colors are added. Then with the color you are attempting to get nine of, place them in groups of two where they all point to a central final piece - think of an asterisk with a hole in the middle that needs a final piece to complete it. You'll need four pairings with one common final piece. Hope this helps!
@langlect: I suspect you have forgotten to assign your skill points. Click "Skills" at the right hand side of the experience bar atop the page then click on the skills you want before you start the dungeon. Hope this helps!
Pardon the previous pun. In actuality I very much enjoyed this game. It balances many creative aspects quite nicely. I especially like the process of discovery it implements. Great game!