Assassin summon sometimes makes the team hit it, thus making them stuck there. I was away 5 hours and came back and see them stuck at 4th floor of a dungeon... around 4 hours+. Shouldve just switch off my pc.
I hope the % reduction damage you're making can withstand crit damage too not only base attack as 100k+% crit damage can be seen around 20 ascension and up. Maybe buff up the health gain from equipment or levels too. All the battles have been 1hkos and first to hit wins. So people maximize attack rather than health and range rather than melee.
Yeah it will reduce the final value of any damage recieved. It will affect also the Healer's Transfusion damage and the redirected damage of the Dragon Scale
There is a bug with frozen ring or anything that -move. It seems to subtract move last after all +move from EQ are calculated. This makes it even if you over cap your move, you will still get below 15 with frozen ring or such. There is a work around to this though but I can't figure it out, basically you have to organize your ring placement (frozen ring must be last) but sometimes it does not work.
Yeah it will reduce the final value of any damage recieved. It will affect also the Healer's Transfusion damage and the redirected damage of the Dragon Scale