Chapter 16 is a little bit tricky, you have to solve it in the right order. For Example, if Feb17 = Mar15 would be the Solution it does not accept Mar15 = Feb17
Played till Level 5. The game looks funny, nice graphics, but every level is the same. The Zombies are getting a littlebit faster, but nothing really changes. There should be a option to upgrading the own speed or weapon. It also would be nice if you had the chance to rescue the friends and get to another level or so. The game has great potential, but unfortunately it is getting very boring after a few levels at the moment.
Controls are a littlebit weird at the beginnig, maybe you could insert a possibility to change controls from touch(sliding) to arrow up and down.
Thank you for your comment, I haven't got such an error at that stage yet. I'll try to find the reason. Just in case - when you press the envelope in the upper left corner, your inventory сan appear and disappear, though I'm sure you already noticed that.
This guy is a little bit insane, isn´t he? At night in a dark, foggy wood. Then a ghost (Spirit) appears, the player thinks " Oh my god, a ghost, i have to go out of here" but he: " Oh a poor little Spirit, he must be lonely" and then ban it into an old lamp ;-)
Nice little game, but way too short. The Fireflys are sometimes hard to click at.
Thanks a lot!
The good new is that now that I've already make the programming of the game, It'll take me much less time to make a sequel.
So it might happen sooner than you expect :)
Nice little Game. But why are the drawers so full when only one thing can be taken from them?. Maybe the riddle to open the Books is a littlebit hard, without any hint, except of the same color of the "keys". Maybe there should be a shadow or something wich shows you the form of the thing you need.
Yes, this is a new bug. I plan on fixing this with a new build this weekend.