i think you should really make the game a lot less random
its not satisfying to lose a game because all you got were towers while the enemy was able to amass a ton more units than you
or when you get your trump card, the enemy suddenly has 3 fireballs to kill it right there...
its cool, but its also so luck reliant, as well as tedious
also, a double dragon is just overkill. its hard enough to kill one, but two?
and also, it is really gold card dependent imo. its hard to gear up without it, and there are many times where you have to go double dragon, with no gold card appearing in between, and no divine edge appearing (or it appearing somewhere as far back as like day 7)
i actually liked the costomizability of the games, but i feel as if this was a "test site" for stuff. i would like an enemy creator and tank creator in bubble tanks 3, but should allow us to fill in the evolution chain.