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victoryordeath's Comments

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Click It!

Play Click It!

May. 06, 2018

Rating: 0

Never use a multibuy, or you'll get stuck on your run very quickly.

Idle Intelligence

Play Idle Intelligence

Dec. 07, 2017

Rating: 1

Also it's unclear how to gain q-bits and I feel like the q-bit upgrades shouldn't be resetting every reboot from the balance of the rest of the game. It feels really slow and there is a huge wall between first reboot and unlocking emotion.

Idle Intelligence

Play Idle Intelligence

Dec. 07, 2017

Rating: 1

So it's pretty unclear what upgrades are supposed to be doing since I check my "skill" income both resource and bits before purchasing upgrades. Then after purchasing they are the exact same numbers. Somehow I feel like that 60x multiply I just bought isn't multiplying.

Demon War: Idle Rebellion

Play Demon War: Idle Rebellion

Oct. 21, 2017

Rating: 1

So on the description of troop boost in the warp screen is incorrect. That relationship is multiplicative, not exponential. If it was exponential then in the given example it would be (4 (warp boost) * 10 (cost/speed))^2 which would be 40 * 40 or 1600 not 80.

Pixels filling Squares DX

Play Pixels filling Squares DX

Sep. 30, 2017

Rating: 11

I would like to be able to view the largest level of pixels while still collecting a lower level. EG I'm looking at level 6 but collecting "white" pixels.

SPACEPLAN Prototype

Play SPACEPLAN Prototype

May. 12, 2017

Rating: 40

So I have reached the point where the earth is orbiting the sun once every 4 seconds... If everything else stayed the same I'm currently traveling at 823 times the speed of light... Seems kosher to me.

Five-Leaf Clover

Play Five-Leaf Clover

Jan. 03, 2017

Rating: 8

For those confused of the museum layout, it's a binary number. Each petal represents a higher value number. So every time all petals are filled back to the left line, the next petal is filled. The museum uses this numbering system to count all the way up to a full clover of the next color. The intuitive way to fill it would have been to show all forms of 1 petal upgraded, then all forms of 2 petals upgraded.

Deterministic Dungeon

Play Deterministic Dungeon

Oct. 17, 2016

Rating: 1

Killed the final boss in 7-3 ran into 3 fire beholders and one of them did a fireball. No damage occurred and now I'm permanently stuck waiting for my turn. Feels bad man.

Get A Little Gold

Play Get A Little Gold

Oct. 16, 2016

Rating: 0

You can click on the edge of the rock causing the clicked animation but without procing the effect.

Midas' Gold Plus

Play Midas' Gold Plus

Feb. 22, 2016

Rating: -1

repeatedly get's stuck witha full loading bar. guess I don't get to play this game anymore

Developer response from HolydayStudios

try from google chrome :)

Midas' Gold Plus

Play Midas' Gold Plus

Feb. 17, 2016

Rating: 0

Moved over from MG to MG+. Raid point bar on the raid screen no longer gives you raid points to next rank information

Developer response from HolydayStudios

Thanks for noticing that, we will fix it as soon as possible !

Crush Crush

Play Crush Crush

Feb. 14, 2016

Rating: 2

None of the job achievements past the second function. Meaning I've reached tier 5 on the restaurant job, but only received the achievement for the first 2. Some of the jobs didn't even give me the second tier achievement.

Developer response from SadPandaStudios

OOhh ok. Hopefully the build we're pushing today will solve that; we tackled some achievement bugs.

A Dance of Fire and Ice

Play A Dance of Fire and Ice

Jan. 23, 2016

Rating: -3

This game was produced by a drummer who wanted to practice without ever actually completing a song.

MegaDrill

Play MegaDrill

Jan. 09, 2016

Rating: 7

That feeling when on the last day you were 1 diamond short of the 25k statue but you end up being 20k short on cash for 300k ending...

Starlight 2

Play Starlight 2

Jan. 08, 2016

Rating: 5

The pro mode control scheme combined with the boredom of the exact same easy puzzles from classic make it not worth the time or points gained. Sorry.

Shop Heroes

Play Shop Heroes

Dec. 24, 2015

Rating: 4

The Quest system is completely horrid to use, in part because of how much of a pain it is to rearm your heroes.

Developer response from cloudcade

Thank you for the feedback. We'll pass this along to the team.

One Step Back

Play One Step Back

Dec. 06, 2015

Rating: 0

I guess I'm an oddball, I didn't have any trouble but maybe it's because my first time though I just walked back and forth in a small area wasting time along the shortest route. Made for pretty easy cleanup on the way back.

Idle Quotes

Play Idle Quotes

Dec. 02, 2015

Rating: 1

It says that you keep achievements on a reset, the fact that I'm now re-earning all these achievements again determined that was a lie.

Reactor idle

Play Reactor idle

Nov. 20, 2015

Rating: 0

I'm running into a problem where the water pumps do not function properly. When I initially started using them, the water would be pumped into the generator and it would tell me how much power the generator can create from heat and how much of that was from the water bonus. Now adding water to a generator does nothing and the generator explodes if I attempt to utilize more than the pre-water bonus amount.

Idle Sword

Play Idle Sword

Nov. 14, 2015

Rating: 1

Seems like every time one of my heroes goes down, but the remainder carry on to the next floor the game begins to lag extremely and then stop working entirely. I have to refresh to resume play.

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