Also it's unclear how to gain q-bits and I feel like the q-bit upgrades shouldn't be resetting every reboot from the balance of the rest of the game. It feels really slow and there is a huge wall between first reboot and unlocking emotion.
So it's pretty unclear what upgrades are supposed to be doing since I check my "skill" income both resource and bits before purchasing upgrades. Then after purchasing they are the exact same numbers. Somehow I feel like that 60x multiply I just bought isn't multiplying.
So on the description of troop boost in the warp screen is incorrect. That relationship is multiplicative, not exponential. If it was exponential then in the given example it would be (4 (warp boost) * 10 (cost/speed))^2 which would be 40 * 40 or 1600 not 80.
I would like to be able to view the largest level of pixels while still collecting a lower level. EG I'm looking at level 6 but collecting "white" pixels.
So I have reached the point where the earth is orbiting the sun once every 4 seconds... If everything else stayed the same I'm currently traveling at 823 times the speed of light... Seems kosher to me.
For those confused of the museum layout, it's a binary number. Each petal represents a higher value number. So every time all petals are filled back to the left line, the next petal is filled. The museum uses this numbering system to count all the way up to a full clover of the next color. The intuitive way to fill it would have been to show all forms of 1 petal upgraded, then all forms of 2 petals upgraded.
Killed the final boss in 7-3 ran into 3 fire beholders and one of them did a fireball. No damage occurred and now I'm permanently stuck waiting for my turn. Feels bad man.
None of the job achievements past the second function. Meaning I've reached tier 5 on the restaurant job, but only received the achievement for the first 2. Some of the jobs didn't even give me the second tier achievement.
I guess I'm an oddball, I didn't have any trouble but maybe it's because my first time though I just walked back and forth in a small area wasting time along the shortest route. Made for pretty easy cleanup on the way back.
I'm running into a problem where the water pumps do not function properly. When I initially started using them, the water would be pumped into the generator and it would tell me how much power the generator can create from heat and how much of that was from the water bonus. Now adding water to a generator does nothing and the generator explodes if I attempt to utilize more than the pre-water bonus amount.
Seems like every time one of my heroes goes down, but the remainder carry on to the next floor the game begins to lag extremely and then stop working entirely. I have to refresh to resume play.
try from google chrome :)