Fun game, but the difficulty curve is weird. At first (pre-Winchester) it's very challenging to kill them all off with just revolver; maybe a bit too much so. However, after a certain point (read: minigun) the game just turned into a tedium of "hold mouse button, tank, reload, heal, repeat," and near the end I just started standing in one spot healing and dropping mines endlessly until I repaired the truck completely.
So, my suggestion is that health packs should become more expensive over the course of the game, as you become almost invincible as soon as 100 dollars isn't a huge amount anymore.
You people are retarded if you actually want to play it. Yes, this sucks ass, but it was never advertised as a playable game. If you want to really make a playable Pokemon game, Google RPG Maker XP and Poccil's Pokemon Starter Kit.
I'm going to be the first one commenting on this game who isn't a whiny n00b in 5... 4... 3... 2... 1. It's good for a first attempt at flash (which I hope it is), but it could use some work.
17...
When two balls touch each other (that's what she said :P), they go dark. You need to click all 4 balls and have them illuminate without touching. It's tricky, but doable.