150........192...........223.......................266........................................310...........................................................................348(FFFFFUUUUUUUUCCCCCKKKKKK)...................................................................345(FFFFFFFFFFFFFF).............................362 (the world splits apart from the sheer force of my shouts of joy)
must chuck chuck again. If he was made of wood that would make him a woodchuck. How much wood could a wood chuck chuck if a wood chuck could chuck wood?
after the first two games the quality really declined. I think that instead of having 9 improvements or only 1 improvement path for each unit (as with all games till now) you could make it so you can buy individual improvements for each unit type. that way you can improve the pop limit and spawn time of the goblins to make more cannon fodder without paying for improved damage on a unit that will die in one hit. or you can improve the resistance to magic damage so the enemy succubus doesn't rip you to shreds.
how the hell do you kill the FFFFING EPIC YETI!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!
to all the hobbits that died during my conquest, I am sorry for making your species extinct. well, time to tear down your houses to make room for my new castle.
A definite improvement over the first, I have one complaint. when looking at the skills, if somebody has all four it only shows the first three that person got. I would like it to show all four.
it's like a combination of the first two last stand games, fallout 3, and Left4Dead. initial loading time is slow, but the positive point to this is you seldom have to wait after.
First Mate: Captain, we're north of the ships that want to kill us, should we fire at them.
Captain: NO, we're firing northward, we may be able to hit somebody we can't even see.
First Mate: But Captain, we won't hit anybody.
Captain: JUST DO IT!!!