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vlouchk's Comments

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REAL ESTATE BUBBLE

Play REAL ESTATE BUBBLE

Dec. 12, 2009

Rating: -1

use your arrow keys to move your character. the first 30s is the buying period. when you touch the bubble you buy the house. you have to touch the smallest bubble to pay the lowest fees. then you have 30s to sell. this timz you have to touch the biggest bubbles to sell highest as possible. and take care you are not allowed to sell more than you bought. take care too not to have houses you do not have time to sell.

WORDFIGHT

Play WORDFIGHT

Nov. 02, 2009

Rating: 0

here are further explanations : you have a duel with computer. every one starts wih 20 hp. when you make a word, common consonants (red) make lose 1 HP to your opponent, ,rare consonants (yellow) make lose 3HP and vowels (blue) make you gain 1HP. so if you make words with lot of vowels you play defensively and with consonants you play attack. the joker will count as if it was a normal letter. you win when the opponent has 0 HP or less. The next opponent will start with 2 more points and you'll start with 2 less points. in parallel there is a scoring feature : - vowel earn 1 point - common consonant 2 points - rare consonant 5 points if you use at least two letter of each type you will score an extra 20 point (triple double bonus). with 3 of each type it will be 100 point. if you do not use joker you double the points (except bonus).

POWERNUMBER

Play POWERNUMBER

Apr. 13, 2009

Rating: 0

thank you for your suggestion i'm afraid the game would be too long. for a 6x6 grid, the record is almost a 20 minutes play. for a 10x10 which is almost 3x tiles, and which would open more opportunities the longer plays would last one hour.

POWERNUMBER

Play POWERNUMBER

Apr. 13, 2009

Rating: 0

Strategy tips : * Prefer the combinations on top of the grid to prevent bottom combinations to be destroyed * Prefer long combinations who earn more points * Wait before using the “1″ until its use enable the apparition of a new combination. * Try to anticipate the future by choosing combinations who will make other combinations or at least put same values next * Do not hesitate to destroy a 1 if it enables you to make a bigger combination * The isolated tiles can not be used in combinations and so you have to try to limitate their number as much as possible

POWERNUMBER

Play POWERNUMBER

Apr. 13, 2009

Rating: 0

my cross of 4 has lost its appearance so my comment is maybe not so clear. it is with a 4 in the middle of the first line, 4 4 4 in the second line and a 4 in the middle of the third line

POWERNUMBER

Play POWERNUMBER

Apr. 13, 2009

Rating: 0

an important part is to follow a way if you have a cross with the 4 like that : 4 4 4 4 4 you can not make a way with 4 following tiles. thanks for having tried my game

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