defense mode seems impossible - you don't get enough xp early on, so the best you can get by the third wave is the level 1 magnum, and then by the 4th wave you're just screwed. Zombies need to give more xp or xp prices need to be lowered.
Ok - as a clarification of what I wrote before - I meant the first level with the counterweight platforms. However, on the third of those levels, it is also possible to get stuck if you go invisible or pounce off of the first platform (the one just after the entrance) and then wind up lowering the platform that the werewolf was on (totally by accident, I wasn't trying to get stuck or break the game, I just buggered up). There needs to be a 'reset room' option or something in case the player gets him/herself stuck.
Ok, the flashing lights were horribly annoying and a potential epilepsy hazard (AzureShadow, you should go talk to a doctor about seizures, as having a bad headache after exposure could be a sign of vulnerability - migraines are actually a type of seizure). Also, the room with the platforms that you have to raise and lower can get buggy - if you pounce at the entrance, it's possible to get stuck off-screen, which requires reloading the page and starting the game over.
I give the game a 3/5 for good concept and execution but a couple of bugs and the epilepsy.
Gepetto (or however you spell it) and Pinnochio (or however you spell it, again) clones? Sounds strangely familiar... oh, right! It's stolen straight out of the Fable comic books.
P.S. One way to improve would be to add a cash bounty for each enemy killed, with the magnitude varying according to enemy difficulty. Also, strike fighters probably wouldn't give any - or no more than one or two credits each.
Endboss is too hard - there's not enough of a chance to build up a sufficiently powerful arsenal, nor are there enough powerups/recharges at the final fight.
The only problem is that sometimes the revenge wave is infinite - the computer keeps spawning up to 100+ guys, so that no matter how much you retreat and heal, you literally can't win. Oh, and then the computer sends out like 50 knights who slash up your castle in ~5 seconds.