Enjoyable game. Would like to see better transition to the upgrade screen. Felt like I'd lost the first time the screen came up. Would also like to see the upgrades reflected in a new ship configuration.
Like others here, I think the game has potential. But I would advise you to go forward only if the concept is compelling to you. Regardless of what anyone says here, if you love the concept, and find it enjoyable then there will be others who will too. If you don't find it compelling, how will you ever finish it? Who cares what people think. If you love it, do it.
As boring as the book was. Yes, this is based upon a book. A short boring book, and this game is the same, short and boring. Rate me down all you want to, but you know it's the truth.
655 ft. Ok, this game sucks. But it could be good. The graphics are decent. You can't just mash the space bar down, though. Tap it when you like the angle of his arm. That sets the angle, and starts his throwing arm winding up. Hit space again to throw. A one turn game isn't a game though. Needs upgrades and things.
Crappy graphics. Crappy controls. Crappy game play. But, hey, it only took you 2 minutes to draw and 10 to code. Good thing you didn't waste more time on it.