Seems like many people get confused here in case it's not a bug. For the second capture, there should be $300 as capture cost that needs to be reached which is shown in top right corner of the center square. Also inorder to capture you would need a new unlocked active slot as well to place. Hope it helps. In case if it is a bug, if you can provide us more info and we will look into fixing it in the next patch. Thanks for the feedback.
it doesnt work anymore.. it doesnt every finish loading within the game at the beginning when it checks for earned badges and stuff. (i use chrome) please fix this, i really enjoy badge emperor
obviously the hard achievement doesnt count the time you take to get it in but the time the whole round lasts.. so if you dont click end early you have no chance at all and even if you do the little extra time you need each round can cost you the already ridiculously hard achievement..
The hard achievement is cruel.. The camera doesnt zoom out fast enough and the power ups randomly launch you into objects which makes it pure luck to get up to 250.000 feet without hitting anything. Plus if you fail there is no self destruct or restart option but you have to actively kill yourself..
thats not well balanced. the "sudoku" game is the only one where i dont lose fans. fast clicking and precise clicking- games are a nice idea but id rather have typing minigames since the whole game is about writing. still needs a lot of work. after 20 published book i should have more than 30 fans.
i just tried to "farm" diamonds by going back to easier lvls where lots of runners spawn. about 60min and hundreds of runners later i still havent gained a single diamond. also my hand hurts now. im done with this game..
the diamond drop rates are crazy low and also seem to get even lower with every time warp.. a possibility to automatically click on those runners would help a lot, the game is getting really frustrating right now..
the endless forced tutorial killed it for me. i didnt even make it past this mess. we get it, you didnt invent idle games they are all basically the same anyway.
Something i came across in several idle games so far: there is a major balance issue. I have 400 of all the spaceships. if i want to buy 100 more the price suddenly is highest for fighters and lowest for dreadnoughts. so 100 of the second lowest profitable ships cost 4 times as much as 100 of the highest profitable ships.
please stop posting half-finished games. "we can work together to finish it and your inputs make it better" is only a lame way of saying - do some of my work for me. this will not help you because people will not like/upvote an unfinished game and it will not help us because we dont like playing it.
The update 2 days ago didnt make it "easier to get investors" at least not noticeably. I'm done with this game. It has great potential but the balancing is so messed up that its not playable for a longer period of time which should be the basis of idle games..
Seems like many people get confused here in case it's not a bug. For the second capture, there should be $300 as capture cost that needs to be reached which is shown in top right corner of the center square. Also inorder to capture you would need a new unlocked active slot as well to place. Hope it helps. In case if it is a bug, if you can provide us more info and we will look into fixing it in the next patch. Thanks for the feedback.