Zzzzzzzz. This game has turned terminally boring. The grinding is unending and the rewards are next to nothing. I went away for two weeks and couldn't believe how little the game has progressed. Of course it's my fault being dumb enough to keep checking in. Good for the developers to make such a snoozefest game that does such a great job of hooking people in and providing almost zero payback.
hugely boring, repetition, stupid dialog, math and science that would never get you to Kepler which is 470 Light Years away (a distance that requires speeds much higher then millions of miles per hour), needless extra clicks, etc etc. Grinder games can be fun - but this one wasn't. On a scale of 1 to 5 stars, I give it 0.3 potatoes (keeping with the games inept speed scale).
I have over 65 duotrig per second, how come it takes OVER 10 seconds to gain 65 duotrig? FIX your game - you should be ashamed for such half hacked programming.
Do you guys do ANY quality checks before pushing out updates? Money counter now jerks around like a drunken monkey. Earth money doesn't accumulate correctly now. Moon money is still the same - which means it's suck since if you're not on the moon in a active browser window you don't accumulate money. No export/import - good thing you guys NEVER screw up, after all, people don't really like losing a bazillion game hours for "just because".
The moon does NOT accrue if not active. It was running a billion per minute (I've just started the moon), turned my computer off and went to work, 13 hours later I start the game and it's got a whopping 3 billion. WTF?
What a dumb game. Just wave your weapon around and let the whole game play out around you. Not being a drunken monkey, only really held my interest for about 10 seconds.
For the sequel, you should allow magic badges (or whatever you call them) to be carried over from one level to the next. That way you can save them up on the easier levels and have a bit more fire power on the harder ones.