Good game mechanics, like others have said adding visual changes with upgrades like the ball increasing in size as mass increases would be a huge improvement.
Fun but repetitive. More frequent and varied minigames would go a long way in making this a great flash game. Humor is hit and miss but occasionally funny.
This is one of the most fun games I've ever played, not just on Kongregate, but ever. It combines all the fun of RPG character improvement with one of the most well thought out reward and character development systems I've ever seen in game. You should be extremely proud of this game.
Actually, I really like AntiPhysics' suggestion: "just put an upgrade button for each category there then replace it with the next upgrade in the list after its bought"
Great game, but the menu system makes navigation incredibly difficult. Ideally I'd suggest making it so there's no scrolling (perhaps just separate pages for each).
What exactly is the benefit of not combining port and warehouse? Seems like an unnecessary button, should just be default or no port at all. Game is otherwise fantastic.
This has become one of my favorite idle games, and is a big inspiration for the game I'm making.
The only thing that I think could really enhance the game would be the ability to purchase different weapons besides the Click Pistol (say, a machine gun or a shotgun, etc.)
Autoclicker seems to be clicking the first recruit of whatever is in the first page based on the ordering system being used, rather than on the page you are looking at. Is this intended?
When I read your comment, I'm am :)