Very nice indeed. Level is sound as well. Staying true to the concept I don't see much improvement needed really. Maybe a scoring system (but I bet you're working on that as I type this). I mean there's always things you can implement depending if you want it to grow or not: abilities, unlockable characters, item shop, etc.
But so far I really thought it was bad ass. Def a favorite when you add more levels. 4/5 (5/5 when those levels show up haha)
Zombies move way too fast to start off with. Why not have them come in various strength/speed waves? I agree though that you should add a shop of sorts. Why not have a full objective? Start at town and head back home to your ranch and have areas you have to clear by surviving a # of waves, with vendor wagons along the way to get guns/gun upgrades, and after each area earn upgrade points for your character? Way too lengthy a comment, but none the less its def. on its way to a sold 5 star game.
I love the overall concept to the game, but I have a ton of discrepancies with various aspects. It seems that the wind rarely ever affects a kick unless it's headed for the goal. Teammates being placed right behind opposing team players when I'm too far from the goal to do anything myself. Teammates kicking the ball directly at the goalie when there's a clear path to the side open. Having technique half way to completion and when I go to kick the far left of a ball, it not making any variance to the direction. Passing the ball to a teammate and it barely missing and the player not moving to receive the pass. No visible stats for other teams when wanting to trade or seeing the stats of the team your on. Shouldn't there be a stat boost to a team that doesn't trade it's players?
Great game, couple of things I disliked/noticed were: not being able to see the companion's health, not being able to heal the companion, end stage isn't working for me (no new task but no ending scene?), armor only being at the end of the game, and hopefully just not for me butI found a couple locked doors without keys and locks that were "easy" not being able to be picked and then breaking on a force. I honestly loved it though, hence the 5/5. Everything about it is fantastic. But really,no end scene? Please tell me it's just me .__.