don't get "jealous" because it is rated a four.. because it is short of perfect doesn't mean it ain't good. because it is "still ok" doesn't mean it is 'pure trash"
lol.. regardless of how "trashy" this game is, it is rated a four because of the slight complexity, the detail and the concept(not a new one obviously). at least you ppl played long enough to actually discover how buggy it is. flash games are supposed to be enjoyed for a short period of time anyways
T_T was carrying 150 Narcotics when i ran into enforcers and accidentally clicked "Allow". should have implemented a yes or no system if you're carrying banned substances. lol. gold is useless for me now though
For cave 5, you should use cards like phantom armor, yeti(frost giant), mermaids, fire succubus, witch, black knight and tarus. This are all units which can knock the ghost goblin back and temporaily prevent it from attacking. For spells, athena's protection(invincibility), phoenix strike and hercule's strength are helpful. You should put your units near the castle until the athena's protection spell is ready. Use phoenix strike and charge all your units right behind the phoenix. cast athena's protection right after pressing the attack button. when you are at the enemy castle, use hercule's strength to speed up the castle siege. The taking down of the castle should be easy with only goblins and bombers in the revenge waves. good luck.