*cough* badges *cough*
Other than that, It's rare to find a puzzle game that is hard to figure out (but when you do you slap yourself in the face) I would rate this higher if there was an option to. Good job Dev
even though this game is so simple, it was actually fun. I love being able to see Tantulus LVL up as I am. If anything is seen in a future update I would have to say being able to call enemies earlier between waves if wanted, and the option to not select anything at the end of the lvl. Other than that, this is a great game starting out Kudos
A couple of things i have noticed just within a few plays, the AI seems to select cells that it has already selected in the past at random. a quick unless cause should fix that though. The other thing is the hits themselves, there seems to be a slight issue. I can hit each of the opponents money once and win however my big piece got hit and was still active.
I would hate to be one of the ones who spawned because of the house, "everyone was there, and then they just died! It's just us here now." "oh, wait they are back".
i really want to see a second one even if it has to be a different story it was a great game and the story is what brought so many people to it 5/5 definitely