For your prestige points, if you would set you purchase points at 1/3/5/7/10 for the various levels, your balance would be better, and the game would not grind to a halt at prestige level 3, like it has for most players. Also, CuAnnan make a great point that the workflow for prestige is kind of awkward.
There is a bit of a glitch in the grid. It gets frustrating when you are getting rid of colors in a specific order to set up a LARGE collection, and the system"automatically" removes colors you were just trying to get into a better position! Also, I agree with FallenXxRaven, that a shuffle feature, with an insanely long (24 hour) cool down would be a good feature to add. Excellent work!
First off, thank for the 2 down votes, whoever you were. They WERE broken when I posted that.
Second, for the devs, there are 3 big items, all mentioned here already that would increase your replayablity. First, your clicks become irrelavant after you get more than a million followers, because the clicks do not scale with your follower count. Second, why not content or abilities or staffers past level 50? There is nothing there. Instead, you should get a staffer or a new bonus to a trait or something every 10 levels after 50. Finally, the pay to play model on Kong is not going to win you any friends. We are all willing to kick you some cash, but, unless you have an AWESOME game, you are not going to get much money from most of the players on here. We will gladly show our appreciation in coin, but there are very few games that are worth buying upgrades though Kong with real hard earned dollars....Steam is the place for that.
Do the Attack and ranged skills actually do anything? I see no indication that they are helping me "combat" the damage I am taking. How about a percentage of those skills being added to the defense score? This would give them some value beyond simple "boosters".
A science building is desperately needed in the higher levels. Also, a way to use gems for multipliers for housing would be a great solution to the number of Trimps needed at the upper levels
Very well done! Hopefully part 2 will be just as good. I do not know what you do for a day job, but games like this can help students learn the basics of programming and logic. You might consider shopping this to the local junior highs as a primer for computer classes. You might even make a little money from it. Good luck
I anyone else having problems with the game loading? I just got the newest Flash and Java updates and now a lot of the games are not working. Please look into this and fix it!
Import/export almost ready,coming in a day or two!