@gamesrishti-- Actually they DO allow mochiads, and they even go so far as to recommend it for developers. They have a deal with mochiads that allows them to disable the mochiads so they dont play along with kongregate ads. Mochiads still sees the game being played, and revenue is still generated.
The Games121.com logo animation has the exact same sound effect as the "you just lost" sound in the iphone tower defense Besiegement.
*The more you know logo*
It's probably been mentioned in here already, but I can only imagine Racoon(sic) Hill and Silent City are references to Silent Hill and Resident Evil's Raccoon City.
@Kactus04: http://en.wikipedia.org/wiki/File:Moai_Rano_raraku.jpg
They are torsos that are buried(unintentionally) up to their necks. They're still heads. Rating a game a 1 based on a perceived misconception that really isn't one is pretty silly.
The solution I used to level 16 was 5 endurance, 5 life, 2 mana, 3 mana recharge, 4 regeneration, 8 fire jewel. I basically just spammed the area around the hero with red orbs and then other orbs while regenerating him as necessary. Since the pathing of enemies seems randomized, you may have to give it a few tries before you manage to get an attempt where they don't frigging swarm you to death
@ Liyon -- Yeahp pretty much. I've played just about every TD out there and the only way I could manage to get past that level was pure luck. Like three times in a row the last set of big enemies killed me -_- I have no idea what the deal is.
Hmm... human ships look suspiciously like big versions of the small alien ships, which kinda look like flying grenades <.<
Also agree on some sort of checkpoint system X.x Levels? Score-based? Achievement based?