As a lover of the gemcraft game series, I can say... why isn't thre a button that autocasts when with full energy, instad of when necessary? for ships this feature might be good, but for max energy, that also fuels a passive...I am going back to play gemcraft...
I really love this game, and for an army am now just waiting for the salary, to buy more troops really, so, since I have some time left, a few small suggestions: When you pick the cash for yourself, also include a small percentage bonus to the max amount of troops in a certain legion CAMP you can enlist, waiting for a certain camp to respawn their troops when I have the money to buy them isn't a great feature
2. Make the times end without a special message, if you're online for 15 minutes, make there be 2 or even 3 salary deposits.
3. Make levelling up less instant, I've had 2 level ups, where I was like: wait, level up, what skill up did I just choose?
4. Get a special place where you can find a few monsters to level up on, that only give experience, but respawn instantly
indeed, server 1 seems to want me to update my flash player from 11.6 to 11.1 (back), but server 2 works perfectly fine...
Did MooDie break the max level limit again? Or is it Monday?
Where I usually dont care much about typing errors...when in the difficulty of a level selection screen...H stands for Hard, M stands for Medium...and A (not E!) stands for Easy ;)
Really like this game! Only one small piece of critique. Whenever I enter a room, I am being put down, literally! Please could you program it so the sprite is turned the same way as it was when it exited the room, entering the next room? Sometimes having to move in a lava pit, to face an oncoming opponent, because you just entered a new room, and you are facing down, is harder then it looks ;)
Love the game...
Only a small downside...amount is as important as kind...
When in the forest map, line of sight, I got silver, because I used a one way gate, instead of another gold bag...And got Silver, instead of gold, please make some kind of way to check what you can use for gold...
love this game, except for a small bug I happened to stumble upon...
When my first level was doing 30 added waves, I quickly gained ally status...
However, I can now only get friend status with 6 factions, because the 7th faction is an ally, instead of a friend..
Really like this kind of puzzle game...However, I found a small bug...
When you clear a level, you can click on retry, and even though you have finished the level already, you have to finish it again...
Lucky I was only on level 13 at the time
loving the game! Indeed, a lot like risk, although, in insane, I'd like to see something like defense, where when you don't try to take a territory, you get a few armies added to distribute..(and maybe cards getting to be worth more..)
I like this game in effect, although, some small pointers, I guess to improve...
Not sure exactly which one you want, but back/forth arrows when in skill menu would be appreciated....Instead of having to close, click on the next picture, then click on skill again...
And maybe a simple quick spell thing, not really sure how to cast spells yet, but it seems tedious...
I like how the game has gotten smaller levels, fewer units, so you're not waiting 7 minutes for your army to be complete, then rush, and as soon as a revenge wave comes, having to do it all over again...
I definately like this game, but there are a few small improvement points I'd like to see: 1. A small description of wha tis improved when buying an upgrade...
And 2. A way to play a race, without having the need to first do the challenge...
IE: 10 seconds of back wheelie isn't that hard, to unlock the grim reaper, but then getting to finish in 4th place, is easier when you don't do 10 seconds of back wheelie
3. More descriptions...I found the strengths/weaknesses in the tips and tricks...why not in the game itself?
ps: what does improving mini game do exactly???
If you click the "Scoring" button (top of sidebar), it gives you the conditions needed for Gold.