Money not only takes science to research, but is also another form of soft reset in the power tab that also takes 50 science to do. This simple explanation would have caused me a lot less grief trying to figure out what was up with the money section.
Money shows up after the first reset done in the power tab. The reset button only appears in the power tab when you have 50 science available. The more power you have at rebirth the more money you get.
I don't know if anyone has suggested it, but I would like to see the Angel be customizable. I prefer to only promote kings/queens that have a net gain or equal to what is already there, I don't like that it promotes some stats that are also negative, so an option to choose that would be great.
Hi there, a few people have suggested similar things ... at the moment Angel *will* only promote Derps that are a net gain. Making her promote (and wait for) Derps with all positive stats would actually slow down breeding progress quite a bit! **Edit** - ok, you all win! v0.9.47 will introduce a settings toggle to stop Angel promoting any Derps that have red stats :)
At first glance, I thought this game was all about getting people to buy diamonds. Then I played a while and noticed that the game gives diamonds away like candy (helicopters, two chance games every 30 minutes, tons of achievements, etc.) and that it isn't really required to buy them. This game is one to be played in the long term however as it quickly gets to the point where buildings take a day+ to build which is a bummer, but hey, patience is a virtue, right?
Golden Piggy unlocked for me once I killed it (the first piggy bank) 4000 times. It requires an angel crowbar to destroy if I recall correctly. Sunken Treasure is the treasure chest, it requires ancient crowbar. The meteorite capsule thing is the final one and it requires an alien crowbar to destroy.
Sorry, I thought 'Resets generate higher teir currencies which produce the currency below them.' was a good enough explanation.