Since .90 beta, my population doesn't affect production. When I assign my population to a resource, the production remains constant, regardless of what I put them on. I also am now getting a tiny fraction of what I used to get when collecting tribute. Bug or fix?
Also, is there a way to get glory? I finally got the research advance for up to 4 heroes, but there's no way I can get the glory required fighting raids worth 5 glory each. I'm stuck at 3 heroes because I'm over 1K short.
Looking forward to the next release
spending civ points on culture means i won't use it. use glory or faith or other resources or a combination thereof, depending on the event (or population - blood for bhaal). i hardly ever touch the pray button.
You don't lose the Civ score when you use happiness, I need to make the tooltip more clear and I will do this soon. The civ points are just virtually lost, they still count to your influence score when you create a new colony :)
If you pick Assassin, you only need to buy one tower. After that, you can use the special ability to kill each creep as they come and you will always have one shot in your ability bar, which is all you apparently need. With compounding 10% interest after every round, you get very rich very fast. I don't think it's supposed to work that way.
not bad, not as challenging as the previous versions. a simple strategy of concentrating on wealth generation early with a few built up tower, then evenly distributing the special towers so that the effects get spread out wins every time. On harder levels, the only change appears to be more waves, which doesn't matter if you have a lot of money generators.
You don't lose the Civ score when you use happiness, I need to make the tooltip more clear and I will do this soon. The civ points are just virtually lost, they still count to your influence score when you create a new colony :)