Turning is bugged. Sometimes the car won't start turning when prompted, and others, it just seems to turn on its own. What is this car, a Toyota? Thing has a mind of its own . . .
By the time I got part way through level 4, I got tired of herding butterflies. It's bad enough that they're faster than you are, but to have to get the pattern exactly right or have to start all over, is tedious and frustrating. And really, what moron doesn't just pick the glowing mushrooms and take them along? "Gee, I think I'll go into these caves with no light source, and I'm sure that won't be a problem!" The game is much too frustrating for me, so I gave up.
If you don't want people to tell you it's "crappy or something", maybe you should spend more than an hour on making it before you upload the simplistic piece of refuse.
Not too bad once I figured out the details. You can see the field before the first shot by hovering your pointer over the red arrow. It's painfully slow, but it's better than shooting blind. Also, the display does show your power and angle, but only until you fire, then it's gone. So make note of your shot stats before letting the arrow fly, and you'll have a better chance of zeroing in. Unfortunately, using the same numbers does not always put the arrow in the same place.
As previously stated, there is a serious bug in this. It's not worth my time doing it all over again, hoping not to get locked out by the bug, repeatedly.
Having a way to pause the game would be nice. Also, the targets (zombies) are a little small. With the dark background, they tend to be hard to distinguish. Looks like you're off to a good start, though.
Why would a store room need a hidden escape hatch? I would think it would be more dangerous to mess with a live light fixture, than to just take the door off the hinges. Maybe the creator should have used some "presence of mind" when designing this escape . . .
Enjoyed playing, even though it is a little simple. The only recommendation I have is to display a Congratulations screen or something once everything has been completed. Other than that, it was a fun way to kill some time at work. ;~)
Fun game, but "wheelie" only seems to work when I DON'T want it to, and there needs to be more control over the vehicle, (leaning forward or back). The motorcycle often gets stuck in wheelie mode, and you can't lean it back down.
I would like this game IF - 1) you could turn while coasting. 2) the car had a bigger gas tank (or was more fuel efficient). Not being able to turn while coasting makes running out of gas almost inevitable in this game. Wait, did I say ALMOST? Make that just inevitable.
I really like this game. However, I think there are two problems with it. First, there needs to be a "crawl" option. Drunks tend to crawl over stuff, not jump over it. Secondly, there are several places where drinking a bottle causes the character to flail about violently. I have died several times while drining a bottle, simply because the figure drops on his head for no apparent reason.