There really needs to be an option for muting. Even the games that force me to listen to their full volume openings let me mute the game after I'm in the menus.
It was a fun, and interesting, but the visual theme, I feel, clashes with every other aspect of the game. Why am I a child with an oversized baseball cap, in these sunny fields?
The game should have been a bit more clear over which pits were pathways to new maps, and which were full of death. It wasn't something that was a serious problem, but I feel like I should have the right to know, regardless.
@Shooter1324 The term Stormtrooper refers to soldiers who infiltrate enemy lines with concentrated firepower, and set a foothold for reinforcements. It's a term that started in WWII and has roots far earlier than starwars.
Really fun game, but it progresses way too fast, in my opinion. Once you get your first paycheck, all you have to do is buy either the $1000 drill or the $1000 cooling, and then you snowball out of control from there. A little more difficulty would be nice.
(penny):ummm, this is not even close to what i ordered (purdense)yeah well remember that one time i ordered ice cream and waited the whole day?? (penny) um yeah (purdence) well
The Dr. Bryukhonenko easter egg was pretty elaborate, and it impressed me quite a bit. Especially the part where, if your dog dies, he reanimates the head. As it turns out, the real Dr. Bryukhonenko worked with actual reanimation experiments. There's info about it on Wikipedia if you search for "Experiments in the Revival of Organisms".
Both the visual and audio elements of the game become much more gloomy as you progress.