Good game, but a couple little things could make it a lot better imo.. a page to look at your stats, a way to watch other peoples' games.. still, a lot more fun than i ever thought it would be, given the name...
And to those having trouble on earlier levels: get the random accessory and random gem upgrades, keep loading until you have an angel doll, and give it to a wealth tower. You farm gold fast and get double points as long as that tower is the one doing most of the killing. Use support towers like slow and poison to weaken enemies and funnel all the kills to the upgraded wealth tower.
To those below: I'm not really having trouble on the later levels, I have 10 of the golds and going for the 11th... it's not hard once you understand the game... I just think it's jank when one monster counts for 8-10 lives like is the case on higher waves. Make a monster worth 3 lives at most, and make more of them with higher health and resistance to increase difficultly instead.
Chickenweed: Yea, I'm no expert on the subject, and I think whoever's managing this game at the moment is doing a nice job of keeping it current, updating regularly, and responding to constructive criticism. If someone with accurate information regarding the original uploader's permaban, I'd like to see the whole issue cleared up.
Game is addicting and challenging, but also annoying for a few reasons: higher level monsters take off WAY TOO MANY LIVES. Seriously, one jellyfish thing just took off 9 lives. Just one. Really? Also, make a stop in-game music button on the main loading page; I don't want to listen to shitty marching band stuff to begin with, then on top of that to have to start playing a game for the sole purpose of stopping the damn music.
Also, from what I've heard, Bapster is right--the original uploader of this game was banned from Kongregate because of ratings fraud.