I'm going to add a level restart when there's more than 5 minutes of content. Nudging simply applies a large reverse recoil to the gun on button press, and it was added as a temporary bandaid while I expand the game because it was by far simpler to implement.
is it just me or is there a massive difficulty spike at 2/2? I've tried the first boss 3 times and I haven't even came close to beating him once. The enemies just practically kill 2 of my minions a turn because of the extra couple fire attacks at the end of the turn, making the 15% health boost look pitiful.
I disproved every theory except the lightning one, but when I go to the power station (which is what literally every character said to do when I asked them about the lightning) and the only option is the inspect that there's nothing to do there and then leave. Now I'm stuck at the station with only 3 bars of power left, insanely confused about what the hell to do
Game has about 15 troops which you have to move around every turn, each of which move one square at a time, and cannot pass through each other. This makes for very tedious game play, with about four fifth's of your time going towards moving around the map, which is the only real strategy part of it, unless you count clicking on an enemy and then clicking fight very tough
I'm extremely confused at why I can't complete a speed run of up and down on medium when I practically make no mistakes whatsoever and don't slow down. it confuses me how hard and insane difficulties are even possible when the medium difficulty is already impossible for me
who thought it was a good idea to flip the controls when you go perpendicular to the ground? this makes it near impossible to do flips and makes me unintentionally flip onto my back when I try to correct a wheelie. Also, the monster truck feels like it was made from plastic rather than steel, and goes into a wheelie after I so much as tap the lean buttons
some badges (like the ones from ultimate crab battle) were removed, and there have been quite a few more added. Would be nice to have an update which removes deleted badges and adds new badges
I went through a weird split at 900 speed in medium which led to a literal void. I then proceed to farm 300 more speed while going from unloaded chunk to unloaded chunk. I stopped after 300 speed because an object decided randomly that now was a good time to pop out
always make the sales maxed out, then try to conquer as many cities as possible, then get the corporate upgrade. If you don't do this, the sales won't be enough, and you'll end up making a net loss with no money to buy zombies with, and you'll loose. The first 2 you only really need to conquer the 1 difficulty places and maybe a few 2 diffculty. The third level you'll probbably need all of the 3 difficulty stages if you want to make really good progress (yes, it is possible on hard mode with only 40 zombie cap) nd for the last one it's a good idea to conquer Russia
there's a secret slo-mo powerup that you get by making it to about wave 25. It is upgraded and unlocks earlier if you use a worse computer or use a VPN, and gets better and better each round.
I'm going to add a level restart when there's more than 5 minutes of content. Nudging simply applies a large reverse recoil to the gun on button press, and it was added as a temporary bandaid while I expand the game because it was by far simpler to implement.