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wily_codger's Comments

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Depict1

Play Depict1

Jul. 30, 2012

Rating: 8

i like how the final puzzle is about paying close attention to the mechanics of your own movement

Continuity

Play Continuity

Feb. 24, 2011

Rating: -2

Effin brilliant

Typing Asteroids II

Play Typing Asteroids II

Feb. 24, 2011

Rating: 1

Fun game. I'm a bit of a sucker for typing games though.

Marble Challenge

Play Marble Challenge

Feb. 24, 2011

Rating: 0

Instead of the current control scheme, with the awkward cue, I think you could try something like this: 1, No cue. 2, Clicking on a ball and holding the mouse button down displays an aim circle. 2a, Moving the mouse at this point aims the shot. 2b, A speed bar goes up and down during this process. 3, On mouse release, the ball moves off in the direction you chose with the speed on the speed bar at the moment of release.

Marble Challenge

Play Marble Challenge

Feb. 24, 2011

Rating: 0

I think the idea's got potential for sure, but right now the controls are too awkward for the game to be enjoyable.

Talesworth Adventure Ep. 1

Play Talesworth Adventure Ep. 1

Jan. 07, 2011

Rating: 0

Fun game! What about giving the player unlimited bags and one-way doors and leaving it up to the players to figure out the most efficient solution on each level? It's true that it would let people fake their way to the end, but on the other hand it would add an extra level of challenge for veteran players. Just an idea, you probably already thought about it.

Noggins

Play Noggins

Dec. 30, 2010

Rating: 3

This game is really fun and addictive. My only gripe is that the five untimed heads at the beginning get boring because it's still important to optimize them if you're going for a high score.

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