For some reason I seem to be losing time blocks. With the latest big update I lost at least one and some achievements, just now another one. No idea what happens but I reload and can suddenly not keep up my job without dropping another hobby etc. Could be the blocks I bought with diamonds but I'm not sure. Very annoying though.
It has already been mentioned that planes can be bought before they "should be" available. I'd also like to point out that if the mouse is a control option than linking the special to one of the mousebuttons makes sense. Otherwise it is mouse+keyboard.
I don't know if this is a bug but if you order more crew while the HR ship is out, it will deliver all of them at the same time, and the second ship will come back empty.
A small advice for improvement would be to name the various ships something more inventive that "Tier 2 mining ship" Perhaps calling the tier 1 ones Tramp miner and Fighter, while the tier 4s gets called Supercargo and Frigate?
Balance is a bit off, getting out of tier 1 took about 20 minutes whereas I blazed through the upper levels in 10 or so. And it does need some kind of late game, perhaps using your militare resources for taking over starsystems?
Thanks for the feedback, i have now made it that you can only hire crew while your crew ship is not out, as for the names i will add some for the next update, balance is definitely off going to be playing around with that so expect some changes =)
Reloading the page and the game just sent me back about a day. Sure, it was nice to get "offline bonus" for the time I had already played, but loosing my Shonen for the time was less so.
Reloaded the page after a crash and lost a days progress. New builds page is a bit cluttered. Suggestions for improvement might be that you can see how much you have of a resource by hovering over the requirement, and possibly having it change color when you have enough.
As for bugs, if you try to reload a level or wave the game freezes for about 10 seconds and you have to "stop script" on a pop-up in order to continue. Lost progress when reloading the game.
Gameplay in itself is kind of fun, but extremely linear. Only a few optimal placements for various towers, one tower and even one upgrade level, suited for each enemy (so far) and you have to buy the upgrades in a particular order.
Let's get started on the spelling errors why don't we. Galactics = Galaxies, Invised = Invaded, Bayed = Bought, "Click to planet" = Click on planet (?)
Had a crash that wiped me from full crystal armor and ~10 experience back to nothing. Was enjoying the gameplay up until then, apart from the whole hotkeys rather than toggles thing that others have commented upon.
Music is a bit enervating to tell the truth. Perhaps some different tunes to switch between? It's possible that is already implemented on later levels but the bagpipes of the beginning gets old quickly. Also ran across a monster called "Angry wolfs" should be wolves.
The music isn't bad but it would still benefit from a mute button. Likewise I'd like to be able to close my "army is sent" window. I like the way the buildings grown and improve when I upgrade them. The returns for looting needs to be revisited as others have mentioned.
There is already a "mute" button, it is called "Turn off", with music icon in blue.
It is placed in the left side of the attack button.
Thanks for playing, hope you enjoy the game!
It is hard to assess the rest of the gameplay as it is mindnumbingly slow. Seriously needs a speedup function. Art looks pretty good. For the "tutorial" pages a blinking button to progress might be nice.
Thanks for the feedback, i have now made it that you can only hire crew while your crew ship is not out, as for the names i will add some for the next update, balance is definitely off going to be playing around with that so expect some changes =)