I made it to level 21, level 20 was really annoying, but 21 is just too random and I can't see the fireballs coming down. It is a decent (albeit derivative) platform game, but the difficulty is much too high, requires perfect timing, perfect key strokes even that isn't enough without some luck. Yet it doesn't require significant thinking. Would be better if it were a little more clever and a lot less precise.
Enjoyed it, a nice diversion. I had some issue on Level 25 the sliders were very difficult to control, and then once I finished the level, it became super laggy and the end scene took like 10 minutes to complete. Was completely normal up until level 25.
the game recently became massively laggy for me in Chrome - works fine in other browsers. Previous to a couple days ago it was working normally for several weeks. Any ideas? Other flash games working alright.
5/5. Solid gameplay, amazing music.
Would have better replay value w some secret/hidden areas, or timed completion.
Also, please make the levels take longer so that they match the length of the song.
Can't wait for the next game you make!
So simple, yet so challenging in a good way. After a number of breaks to refresh finally finished it. In my opinion the mid 20s levels with lots of open space and only two separate colors are harder than the later levels (28,29,30) which have lots of colors - limiting the options somewhat.
You can beat learn to glide by using meteor strike - as fast as you can. It will keep the geek from flying to high and ending your round. I made 75 seconds by just meteor striking as soon as I got another hit.
Finally beat it. I struggled most on the "certainty of death..." room. The key there is to hit the highest first monster once, then go clear down to the lowest monster, bump it and bump the middle one on your way up. If you do this right it will save you about 1/4 of a second, which is enough to keep the bomb from blowing up your ice. After that its just sheer repetition to beat it out.
Great game. Unfortunately there are a couple of bugs in it that occur when you accidentally switch between rooms - already mentioned getting stuck in the top corner, or the game freezes up from this. Not annoying enough to stop me from redoing the entire level, but still frustrating.
Good game. Only complaint is when the balls get squished and then reappear at the top corners. That makes the later levels impossible since you can't effectively trap the balls without them respawing.
Second what juusosieni Said about Purple Cove level 6. I thought "One coin left I can go to the bottom and get the llama. Well when I jump down I get the next coin but apparently the star was too close and I get sucked up. Now I can get to the llama or the bottom coins. REALLY frustrating. PLEASE PLEASE PLEASE fix this - It just punishes you for no reason. Maybe allow a "reset coins" button for each level. Hoping this gets fixed since last comment was a month ago :(
Solid platform game. The controls are frustratingly delayed for me though. If I hit fireball 3x, I can't do anything for like 2 seconds until all those fireballs are shot. Meaning I am frozen taking hits. There needs to be better integration of the action and movement keys so they don't block each other. Otherwise great game.
the keys are incredibly unresponsive turning a mildly entertaining game/idea into a frustration. I am typing like 10x the speed that is registered by the game
okay i finally got the impossible. The bosses weren't the hard part, it was the platinum loot trophy on endless. I think my carpal tunnel is now out of control so no more wads games for a while.
I have been trying to get the hard badge for a couple hours now. I routeinely make it to 10-14000 fail and have to start all over. I always die on the same exact scenario - a medium length and height track immediately following but a low small track that I never even touch. There is no way as far as I know to predict this scenario. Incredibly frustrating. I wish I could start at say 5000 meters as a check point or something if I already made it there on a run because it takes so much time to get back to the hard part after 10000
Okay after making it to zone 11 I only had 29000 loot of 50000 needed to get the trophy. That means I effectively need to make it to like zone 18 to get the top loot trophy but only zone 9 to get the top distance trophy. I think the loot trophy need to be lowered to something reasonable like 25,000
okay seriously, I was gonna let this game go as I am getting carpal tunnel, and now there is an impossible badge and I am 96%. Guess I gotta blow my wrist out trying to get that last boss battle and trophy
hehe :D it was intentional :D