Same issue as SirHiqql. Got to the old mage, worked through the questions, now am hung at dialog panel with the last line "The old man raises his glass in a toast to the Companions and you join him." No mire dialog choices, no arrow to next scene.
I liked the atmosphere, liked the color palette, liked the music. Found the crow controls mushy, frustratingly so at times. Still, pretty fun. Don't understand why the equip slots exist, or the different heads. Still, it deserved some plays.
Level 2 purple hammer +31 damage +6 crit +1 magic proc actually increases %proc to 20 , while level 2 purple boots +23 armor +1 magic proc only increases %proc by 1 to 21 total. Is this a bug, or something I don't understand?
How about some info on what results from adding 2 magical attacks together? Like lightning and I forget what makes poison. Or how poison and fire(?) make chaos. And also a comparison of what effects different types of magic have.
Ok, very first mission in tutorial says victory unlocks 1000 gold per month, but then you get 1500 per month when you win. May want to fix that description.
For those confused about gaining the push skill, it will appear as an option in the Stats/Skills menu once you have acquired the Pushing Manual. You can then learn the skill by spending a skill point when available.
Rules say numbers can appear in any row or column no more than once. That seems to imply that numbers could appear no times then too. But it seems a solution is predicated on identifying unique numbers (ie, numbers that appear once and only once in a row/column crossing) at the beginning of each game. Am I wrong in this?
Lol, playing "Escort", drew unwanted attention and ran off, leaving the Doc trailing. The soldiers literally shot up the Doc, as he fell into component parts (legs, arms, torso, head) when he died.
Should be working now. Thank you for pointing where the problem was. All the best