When I played a day ago, every 1/4 week there would be a +500 over every farmhouse I had. That being said, my 6 farmhouses now give me $0 every 1/4 week. Another thing, when they say it gives income they actually state "Gives Additional Income." When they don't mean to state that they say "Gives Stat and Gold" Or just "Gives Gold." Which is what you are talking about Wizard101isfun.
Great game and all, but there are some problems... They have already been mentioned so I wont repeat them. But there is something people haven't really discussed on these comments. The rate at which you get Genius/Genius+/Indigo. Over my career I've only gotten 1 Genius and no Genius+/Indigo, I've recruited at least 100-300 students with the Premium one... I think there may be a problem with that... Maybe add, more fame=higher chance for Genius/Genius+/Indigo. +TO KEEP ALIVE!!
So there seems to be a problem with income values. It just says that I get $1500 every 1/4 week but I actually get $3000. On those terms, I've noted that 1 farmhouse gives $500, but I have 6 farmhouses... Yet I still get $3000. Even though before that I only had 2 farmhouses and I got $3000. Also the Canteen says it gives income, but it doesn't. It seems as though $3000 is the max income, I don't really know. +TO KEEP THIS ALIVE!!
So, update on the Income thingy... I am now getting exactly $0 every 1/4 week. I have 4 Canteens and 6 Farmhouses. They both state that they give me Income. I also have exactly 0 mentors, so I don't have to subtract any money from my income... I do so believe there is something very wrong with the income.
So there seems to be a problem with income values. It just says that I get $1500 every 1/4 week but I actually get $3000. On those terms, I've noted that 1 farmhouse gives $500, but I have 6 farmhouses... Yet I still get $3000. Even though before that I only had 2 farmhouses and I got $3000. Also the Canteen says it gives income, but it doesn't. It seems as though $3000 is the max income, I don't really know. +TO KEEP THIS ALIVE!!
Great game and all, but there are some problems... They have already been mentioned so I wont repeat them. But there is something people haven't really discussed on these comments. The rate at which you get Genius/Genius+/Indigo. Over my career I've only gotten 1 Genius and no Genius+/Indigo, I've recruited at least 100-300 students with the Premium one... I think there may be a problem with that... Maybe add, more fame=higher chance for Genius/Genius+/Indigo. +TO KEEP ALIVE!!
Great game and all, but there are some problems... They have already been mentioned so I wont repeat them. But there is something people haven't really discussed on these comments. The rate at which you get Genius/Genius+/Indigo. Over my career I've only gotten 1 Genius and no Genius+/Indigo, I've recruited at least 100-300 students with the Premium one... I think there may be a problem with that... Maybe add, more fame=higher chance for Genius/Genius+/Indigo. +TO KEEP ALIVE!
Great game and all, but there are some problems... They have already been mentioned so I wont repeat them. But there is something people haven't really discussed on these comments. The rate at which you get Genius/Genius+/Indigo. Over my career I've only gotten 1 Genius and no Genius+/Indigo, I've recruited at least 100-300 students with the Premium one... I think there may be a problem with that... Maybe add, more fame=higher chance for Genius/Genius+/Indigo. +TO KEEP ALIVE!!
Great game and all, but there are some problems... They have already been mentioned so I wont repeat them. But there is something people haven't really discussed on these comments. The rate at which you get Genius/Genius+/Indigo. Over my career I've only gotten 1 Genius and no Genius+/Indigo, I've recruited at least 100-300 students with the Premium one... I think there may be a problem with that... Maybe add, more fame=higher chance for Genius/Genius+/Indigo. +TO KEEP ALIVE!!
This game requires a fast forward button especially for instances where you send your students on an errand mission. Secondly there seems to be some sort of bug that freezes on the mission loading screen.The values of Dex and Int showed in the students list are switched below their portraits, when you select them. "Dude" has 17 Dex and 5 Int in the list. When you click him, it shows as 17 Int and 5 Dex below his portrait. Really good game, but it would be nice to see enemy's health bar. Rate this up, so that the Devs can see it.
I have a guy named "Gustav Beibah." He is level 11 with 53 strength, 44 dex, and 61 int. FYI: that is some crappy stats. On top of that, he's "Shy" so he has decreased health regen... Coincidence? I think not!
Really love this game, Crystal Story 1 was great too, but this just adds more in-depth gaming. One thing I would like to point out is the Bestiary, It becomes somewhat of a chore when you have to continuously click to scroll down, I would recommend a search bar in the bestiary. That way we can find monsters faster without having to memorize the places of each monster.
These gold students are ment to be rare, sorry.