Try to be very defensive, with your main units move always as far as possible.. Keep some units behing to attract the enemy. Do not try to stick together, enemy will overhelm you. This should help :)
allso can ther be like a pvp gamemode? so instead of killing people for no reason you can play like a capture the crystal game or sumthhing its hard to explain
needs badges, i have also thought about the other coment of seilds regenerating, maybe there was abilities you could unlock? and maybe one of them abilities could be seild regeneration or maybe different 'perks' to be unlocked to be used? just an idea
That is what I was talking about, they will be "modules", working the same way you described as perks. They will be unlockable, and will provide you different type of effects, like regeneration. :)
Well, hull damage may be confusing, we like to keep things simple.
Considering the regeneration, soon we will add a new set of items that you can pick like a weapon, and it will include a regen module.
Try to be very defensive, with your main units move always as far as possible.. Keep some units behing to attract the enemy. Do not try to stick together, enemy will overhelm you. This should help :)