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Hide the progress bar forever? Yes No
When Penguins Attack -TD
Oct. 05, 2009
Rating: 0
Levels are not saving correctly and the need to re-click a tower to add more of the same type is a pain.
Raider: Episode 2
Sep. 01, 2009
LAAAAAAAAAAAAAAAAAG.
William and Sly
Jul. 30, 2009
Not bad, but the end boss is really obnoxious and the last few 25% of the map seems kind of phoned in.
Cyber Recession Warrior: Edgar
Jul. 09, 2009
At 86% I miss 3 shots in a row on 2 consecutive turns. It might be time to double-check the math there.
The Several Journeys of Reemus: Chapter 3
Jul. 01, 2009
Looks good, but the glitches are preventing me from having much fun. It keeps locking up in the cave. :(
Raider: Episode 1
May. 29, 2009
Key press detection is awful making the controls unusable. Fix it and it might be a decent game.
Spewer
May. 14, 2009
AAAAAAAAAAAAAAAAAAAAAAH! Why won't the controls work!! I hate that this damn game won't recognize key presses half the time.
May. 13, 2009
The last level is friggin obnoxious as are many others. Overall the game has a good concept, but the level design needs some work.
Cell Warfare
Feb. 25, 2009
I love mute buttons that don't mute the game.
Fantastic Contraption
Oct. 27, 2008
WHIP THAT LITTLE RED BALLLLL!!! http://FantasticContraption.com/?designId=3596189
loops of zen
Sep. 18, 2008
Decent game, add a no sound option and it would be better.
Sola Rola - The Gravity Maze
Feb. 02, 2008
What's with the intro! I want to play, but I have to watch to circles talk for 10 minutes.
Factory Balls
Dec. 27, 2007
This game needs a damn mute button this awful techno garbage is driving me nuts.
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