wubitog's Comments

Game comments and reviews

Red Light Green Light

Nov. 30, 2011

0

Yes, the higher your score the faster the dots cycle. It is just meant to teach object disecrnment and tapping or clicking to beginning pc users. Trying to make an iPad / Touch version.

Red Light Green Light

Nov. 28, 2011

2

Fixed the score/greens stats... somehow...

Mouse Control

Nov. 28, 2011

0

"click and drag" created. It is untested on a touchpad and on a tablet however. I'm open to suggestions/feedback :)

Mouse Control

Nov. 28, 2011

0

I see that the dot gets stuck sometimes in this one. I'll work on that later. Right now I'm on the click to drag requested app.

Its not meant to be a complete game. Its part of a tutorial for writing flash games. The documentation is hosted on my website and you get to it through the startup link to documentation. www.wudiware.com/how-to-code/flash-as3 if the game link doesn't work.

1.12 Tutorial Space Game

Jun. 02, 2011

-1

Well, darn, the button to load the tutorial pages doesn't seem to work here. The steps through the tutorial are at http://www.wudiware.com/how-to-code/flash-as3/

1.12 Tutorial Space Game

Jun. 02, 2011

-1

This is the most recent stage. The tutorial aspect is reached by clicking the "Flash AS3 Tutorial" button.

0

Right now the only way to get rid of ships is to get the enemy to blow them up. In the future there will be a 'recall harvesters' command.

0

Yes after completing the game, you get a chance to do it again with everything left over from the first battle. It should be reseting after 12 battles, not 15 though. I'll have to check. Thanks for the good rating!

0

Fixed: The enemy should not attack until the intro text has been clicked off. The timer will begin at that point as well.

0

I'm working on a roaming single ship game that can either be played like a shooter, or autopilot can be turned on and it can be more of a sim game where you watch the ship interact with the world. There is also the pasive multiplayer starscape in the works, where players take control of systems from aliens and from each other. I'm waiting until my artist finishes the total rework of the starscape ship library to work heavily on the multiplayer. That could take weeks. I plan to work on the sim game and tweak this one while I wait. Its great that we got a 4/5 early on! Shows some interest in all this space stuff.

Bible Trivia Beta

Apr. 01, 2010

0

Job/Lot fixed. These are probably not questions that will be in the final version, but thanks.

Bible Trivia Beta

Apr. 01, 2010

0

Answers disappear when clicked now, no more cheating that way I hope. Thank you.

Bible Trivia Beta

Apr. 01, 2010

0

Yikes thanks

Bible Trivia Beta

Apr. 01, 2010

0

I just used some basic example questions, I think the kids will be 3rd through 5th grade, and I should have better questions coming straight from the leader soon.

Bible Trivia Beta

Apr. 01, 2010

0

I'm planning to add sounds for right and wrong answers, but I could add a timed display of how much they earned, if they earned something.

0

Minimap phase 1 live.

0

Home to have the minimap done by the end of today.

0

Death now starts you off on the same difficulty level, instead of setting you back to 1. Main ship regen slowed down.

0

Alien ships now wait until they are 3X closer to start firing. Cuts down on audio spam.