SG is OP fully leveled; you'd think spread would even it, but all bullets hit enemies from halfway across screen, as they only spread vertically. If it auto-missed half of bullets, it would be more realistic, but also crappy.
@CorruptMaster I noticed that too (about fallout 3)
The one where you cause nuclear asplosions when you are almost dead is practically nuclear anomaly.
@gaga654 think of the pixels as soldiers. Would they be able to move through enemy soldiers to get somewhere? Note that the enemies obviously DO see them, as they will attack you and another enemy if you engage them, and there is no cover other than the big blocks you can't go through, so sneaking past is impossible.
great game! soothing music, and stress-free gameplay! 5/5, and I dig the wall death thing, makes it more fun! One more thing: the scissors seem like a bad thing, but I find them helpful. What were they there to do, help or impede?
Also, a step up from the original, where early choices I screwed up on (Thanks a lot, Zombieland. Always know your escape route mumble mumble) made me restart slightly later.
this game was a very fun 10 minutes.
It's like you took a long boring unsolvable puzzle, compressed its fun into a short amount of time, and made it solvable.
This made it more enjoyable, but lengthening the game from this state would improve it.
way to short! if it was an eleven hour battle, why did it take me under five minutes?
Each battle should be a series of battles.
I was disappointed constantly. When it said "that was the last of the viking attacks" I was like "wait, what? There was only one, though!"
This is one of my new favorites. For those complaining about it being too easy, there are 2 difficulty settings. I found the game to be challenging, but not even close to frustrating, the perfect game. I love TDs, and this game which seems to be linked to Random Encounter (at least in graffics) is the best TD I've played ever. thumbs up on the interest.
I was going to go and redo all the levels in mummy but it didn't yeild any XP (WTF!)
Turtle is just impossible if at lvl 6 your troops lose 50 guys when his attacks he deals rapidly with both hands hit, and the fire from his mouth destroys everything in your buildings, even at max defense and attack and speed and agility.
And the spells don't do shit.