The jump can sometimes become fixed at a certain displacement, which is a bit annoying. Also, if it's held down he double jumps which is quite unfortunate. It would also be preferable if the death screen were a bit faster, because the time builds up over a while. But overall, I really enjoyed the concept of this game, and it's very impressive for being made in 10 days :)
Interesting game, very neat once you understand how it works. But might I suggest adding a better tutorial or walkthrough because the game isn't very clear.
Looking back at this addictive game I used to play, I think it has gone way downhill from a year or so back. The chatroom used to be up to the brim with so many kong users interacting and just hanging out in general. Now... not so much.
@Arus51 It does seem as if it's relating to South Park. I noticed the sign in the beginning and was surprised by it. Also the fact that at the end, the person running away looks as if they're wearing a sweater, and the "i've been on the verge of death" statement seems very much like Kenny.
Before, most of you were complaining that he didn't update enough.
Now, you're complaining that he is updating too quick?
Isn't it better that he updates too much than not updating at all?
At least not everyone has the exact same things.