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Xifihas' Comments

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Road of the Dead

Play Road of the Dead

Nov. 28, 2010

Rating: 1

If you are unable to do handbrake turns due to the keyboard buffer then you should either release the accelerator when turning (keyboard only allows 2-3 keys to be held down depending on the combination) or better yet, use JoyToKey and play with a controller.

Haunt the House

Play Haunt the House

Oct. 28, 2010

Rating: -1

Great fun. I beat it in 16 minutes and killed two people (didn't see the first one, second one jumped out a window). Perfect for Halloween but it stands up on it's own merits just fine.

Ether Space Defense

Play Ether Space Defense

Oct. 23, 2010

Rating: 1

Why, after making two awesome shooters, would you make a boring tower defense game. This doesn't have anything close to the frantic pace and insane action that the two previous Ether games had. I wasn't even looking at the screen for most of the game.

Book of Mages: The Dark Times

Play Book of Mages: The Dark Times

Oct. 04, 2010

Rating: 1

Beat the game as Poison Water. Really all I had to do was spam poison wave on attack and paralyze on defence. Takes forever to win but it's an unbeatable tactic.

Halo 2600

Play Halo 2600

Aug. 04, 2010

Rating: 24

It's cool. Taking a modern game and demaking it. Yeah it's really repetitive but that's what all Atari 2600 games were like and halo was pretty repetitive anyway.

Shadow Snake

Play Shadow Snake

Jul. 23, 2010

Rating: 1

Interesting art style but that's all this game has going for it. It's a basic avoider type game with a painfully slow pace.

Bubble Tanks Arenas

Play Bubble Tanks Arenas

Jul. 18, 2010

Rating: 46

What possessed you to take everything fun about Bubble Tanks (interesting upgrade paths, clever leveling system and visual representation of damage that makes good use of the games artstyle and fast placed gameplay where both you and the enemies can go down in a few seconds of sustained fire, rather than the solid three minutes each here.) and replace it with a god-awful tank creator (which you can barely use as you are horribly restricted in how many weapons you can have and is apparently designed to delay the player as much as possible). The only reason I played as long as I did was to get the card for Kongai.

DuckLife2: World Champion

Play DuckLife2: World Champion

Jul. 15, 2010

Rating: -2

It's the same as the first game only with an extra stat, arbitrary level caps and different race layouts (that don't even matter because you have no control over the race)

Kids Vs. Ice Cream

Play Kids Vs. Ice Cream

Jul. 02, 2010

Rating: 1

It was okay but I found 'impossible' mode to actually be a lot easier than normal mode but that has to do with the fact that I had most of the upgrades already. I got the sweet treat goliath trophy on my first attempt. It's a unique setting for a defense game but it doesn't really do much with the genre that hasn't been done before, both better and worse. I'm not saying it's bad, just samey (not really a word but you get the idea)

Demolition Dodge

Play Demolition Dodge

Jun. 19, 2010

Rating: 0

The cars are near impossible to handle. I know cars handle differently on dirt than they do on a proper road but it feels like driving on ice with slick tyres.

The Pendulum

Play The Pendulum

Jun. 06, 2010

Rating: -1

Interesting idea and implemented quite well.

Bumper Buggy

Play Bumper Buggy

May. 24, 2010

Rating: 5

It is a bit too short and definately too easy.

SH2 Hunter

Play SH2 Hunter

May. 24, 2010

Rating: 5

Exceedingly boring game. Needs some enemy variety, a proper upgrade system and a much faster pace to be at all enjoyable.

Spartaman 2

Play Spartaman 2

May. 16, 2010

Rating: -3

Well, that was kind of stupid

Junk Battles

Play Junk Battles

May. 16, 2010

Rating: 6

All the glitches and random disconnects limits the fun that can be had with this game

Robotic Kamikaze

Play Robotic Kamikaze

May. 15, 2010

Rating: 1

Completely luck based. Include some degree of strategy to what to crash into and it could be decent but as it is right now, it's pretty poor.

Capture the Prisoners

Play Capture the Prisoners

May. 15, 2010

Rating: -7

It's like Where's Wally (Where's Waldo to you americans) only boring.

Robot Wants Puppy

Play Robot Wants Puppy

May. 15, 2010

Rating: -3

Killing enemies with the cat?!? Where did the robot's laser go along with all his other abilities? I loved Robot wants Kitty but this game was just tedious. If you could warp the cat back to you from the start rather than having to get through half the game to get this vital ability then it would be a lot better. Also, more than half the time, the enemy I was trying to kill would end up running into me, killing me and causing more frustration than necessary. This game is far inferior to the first one.

Cursed Treasure: Don't Touch My Gems!

Play Cursed Treasure: Don't Touch My Gems!

May. 08, 2010

Rating: 0

Normally I don't like tower defence games but I loved this one. Keeping it down to just three basic tower types really helped as it made it much easier to devise stratigies and meant upgrading was really important to diversify your layout. Having the enemies steal items rather than just passing a point was a big plus too as it meant you could stop the enemies on the way back and recover. This, along with the spells, kept you from failing just because you didn't have a perfect setup. I was able to beat the final level in this while most TD games make me give up because of frustration or bordom. Now I'm going to try and get perfect ratings in each level.

Anti-Idle: The Game

Play Anti-Idle: The Game

Apr. 20, 2010

Rating: 0

Hey EPIC, in case you didn't notice, there's a stamina bar along with your health and mana. If that runs out your attacks do next to no damage (single digit hits are the rule, not the exception) with no knockback. Weighing down the z key is actually less effective than autofight.

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