I play HCR every day.
I've started almost on its release.
Every single day.
And that's after I've gotten absolutely everything in the first Holyday City game.
This "reloaded" version began slowly, tiresomely slow.
It was improving as the game evolved, unlocking several alternatives that were not present in the previous game.
Alternatives that made us think and adopt strategies that allowed us to achieve the goals we wanted.
But now, the game has become extremely slow, dull ... almost useless.
There is virtually nothing to do.
There are no more upgrades to buy, both in the city and on the island, there are no more prestige items, no more souvenirs, anyway: there is nothing to do for days.
The stars given are so few that to buy a single upgrade on the TV station (one of the few things left to grow) you have to "buy" 2 or 3 "10 days payouts".
Holyday studios- this is an appeal: please implement an upgrade that is really attractive, otherwise there is nothing left but to abandon the game.
The basic assumption of an idle game is that, once you have made the necessary incremental moves, it will continue to grow, even if you are offline.
It's not what happens here.
When you exit the game it "freezes" in the position in which you left it.
Growth only happens while you are online.
Therefore, I do not consider this an "idle game" but, as I always like to say, this is just "my" opinion.
Absolutely fantastic! When we think that we have already seen everything, here is a new and challenging proposal. 5 stars (and it's bit). Congrats, Dev !!!!
Simple and effective. 5 stars, Although I know the game was released more than 2 years ago, I would be delighted to see it updated with a lot more levels!
Interesting proposal: a game that lasts for exactly 10 minutes. However, could be improved, by optimizing the interface. Even using the center button of the mouse without locks, the screen scrolls very slowly. Also, a clock showing elapsed or remaining time would help!
You could, at least, explain the meaning of G1, G2, L, B, E etc... or the basic rules to be used at Skill Grid. Even if only superficially!!!
The game looks quite interesting, but the total lack of information causes you to lose interest quickly. That said by someone passionate and addicted to incremental games. :((
The beginning shows that this game has good potential and promises good fun.
The look is innovative, quite unusual in flash games.
I like what I see and I'm going to spend some time on it.
Developer: Congratulations on the initiative!
Its fixed now.