Map Nr 42709, normal, Purple (bottom left). Win in... 62 turns. What a doozy! They barely attacked each other and moral was next to impossible to maintain. Thank goodness there's a shortage of ports...
This needs to be made into a multiplayer, stat! Another cool feature might be some type of infastructure bonus that lets troops move farther. Some kind of reward system triggered by... something, I dunno, you're the designer! This game has soooooo much potential. Favorited, 4/5 stars (you'll get 5/5 on the next release. promise ;)
I want to like this game. Maybe it is my computer itself, but on levels with many many multiple foes my mouse and keyboard are VERY unresponsive. It took me a while to figure out that weapons upgrades pertain ONLY to one weapon. This has potential, but needs work.
This game is a great way for me to break my keyboard. Senseless killing + explosions for ultimate in boredom gameplay, which, unfortunately, just bored me more. 2/5
good effort, a lot of work was put into this, but the controls were frustratingly cluncky, and not being able to combine items until they were "looked" at?? Come'on. 2/5 based on frustration
as compelling and captivating a story as the original, with great art and strategy options. The the emphsis on the conflict between compassion/vs/survival is appealing and shows a high degree of development and thought put into the projcet. 5/5! Also, A for strategy + A for compassion. Yeah!
A creative reinterpretation: thoughtful + as addicting. I would have prefered if you didn't have to press space every time you wanted to place a flag; perhaps just once to turn on and once to turn off. Music tasteful. A great job with good replayablity. 4/5.
Awesome game; I love that there are so many different ways to complete each level. However, i am frustrated that the beat each gate is opened is not set manually, but rather clicked in time. The speed of the beats make this very frustrating. 3/5
A vast improvement from version I, although I agree it needs a sound option. And great replay value! But difficult for beginners or people unfamiliar with RPGs, although tool tips helpful. 4/5
Poor instructions on resource management/battle system; took forever and many defeats to figure out exactly what the system was asking me to do. 4-part city system cluncky. Nonetheless, massive depth/strategy the game provides is impressive. 3/5