Games Achievements My Kong Sign In

XYTWO's Comments

Comment

Pixelvader

Play Pixelvader

Aug. 03, 2009

Rating: 0

Copy. Give me Frantic any day.

Drop Dead: Final Cut

Play Drop Dead: Final Cut

Jul. 21, 2009

Rating: -1

392 241.15000000000003 f 56 475.4500000000001 387.45 13.850000000000062 31700 4 f 60 315.45 387.45 -30.6500000000003 65300 4 f 12 355.45 494.85 -8.09999999999998 20200 4 f 10 424 497.15 10.450000000000014 24900 4 f 10 421.7 541.7 9.049999999999994 22100 4 f 12 352 536 -10.050000000000008 24100 4 g 379.45 614.85 -13.400000000000055 30800 15.89999999999998 50 h 316.55 237.7 -29.000000000000277 62000 -5.299999999999997 h 455.99999999999994 246.85 24.90000000000022 53800 -4.699999999999999 e 10 56 459.45 514.3 0 e 10 48 316.55 510.85 0 e 70 10 467.45 617.15 -0.3200000000000002 e 11 70 285.7 611.45 -0.12000000000000004

HRmageddon

Play HRmageddon

Jul. 07, 2009

Rating: 0

The Salesman four-coffee special's description in the instructions is "vpecial."

Battalion: Arena

Play Battalion: Arena

Jun. 28, 2009

Rating: 0

You just ruined it for me. I see why you have the system, but it's just not worth playing if so much content is locked. I've been beta from almost the beginning, and I can really see the need for something like that, but it just discourages the player if they can only play five different maps each week without paying. Until you reduce the Kred needs, 1/5.

Battalion: Arena Beta

Play Battalion: Arena Beta

Jun. 19, 2009

Rating: 0

What?! Ending turns for being idle first time?! Maybe the second, but seriously. Decidions!

Penys

Play Penys

Jun. 19, 2009

Rating: 1

FIRST! BTW, this isn't a game.

Battalion: Arena Beta

Play Battalion: Arena Beta

Jun. 15, 2009

Rating: 0

Nice stuff.

Famous

Play Famous

Jun. 10, 2009

Rating: -1

Bah. This is fail.

Perpetual Motion

Play Perpetual Motion

Jun. 05, 2009

Rating: -1

Original, but no explanation.

Remnants of Skystone Beta

Play Remnants of Skystone Beta

Jun. 04, 2009

Rating: 0

Why do spiked vines deal so much damage? At the middle of the factory, I always die because spikes deal 18 damage out of my respawn 87.

Remnants of Skystone Beta

Play Remnants of Skystone Beta

Jun. 03, 2009

Rating: 0

ElYahpo, that's because it's five different files that are all loading, I think.

Remnants of Skystone Beta

Play Remnants of Skystone Beta

Jun. 02, 2009

Rating: 0

da**101, EVER HEARD IF A JOKE?!

SHIFT 4

Play SHIFT 4

May. 30, 2009

Rating: 0

First one was original. Second was still fun and the concept hadn't worn thin. The third one would have worn me out if there wasn't exploration. The fourth is just bah. You've thrown a bad gimmick into a tired formula. I love the first three, but this is just too far.

Battalion: Arena Beta

Play Battalion: Arena Beta

May. 30, 2009

Rating: 0

When you try to fix something in a map, you have to literally delete the past level if it was uploaded to the server and make a new level with the fix.

Battalion: Arena Beta

Play Battalion: Arena Beta

May. 29, 2009

Rating: 0

I wanted to change something about my level because there was a mess-up. I tried to change it and save the changed version to the server. But when I play, it hasn't changed. The map is Sea Bases 2P, and I want to make the square the Warfactory is on a shore square and remove the surrounding ones. But it's still the same. Any help?

Battalion: Arena Beta

Play Battalion: Arena Beta

May. 28, 2009

Rating: 0

If you end a map testing game during the idle warning sound, it keeps going if you exit through the pause menu. Ugh!

Raider: Episode 1

Play Raider: Episode 1

May. 28, 2009

Rating: -1

Cool. The only problem is that I can't use up to jump, and that screws me up. 4/5 because it's a good game.

Battalion: Arena Beta

Play Battalion: Arena Beta

May. 23, 2009

Rating: 0

Why can't I put down Commandos or Volcanos in the level editor when I'm building for Blitz? Is this a problem on Classic too?

Dusted Re-uploaded

Play Dusted Re-uploaded

May. 23, 2009

Rating: 1

Bad.

Battalion: Arena Beta

Play Battalion: Arena Beta

May. 23, 2009

Rating: 0

There are some wild enemy damaging properties. I damaged an enemy and got a 1% boost in morale. Then I hit another and my morale boost was 13%. Can someone explain this to me?

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate