I'm glad it's helping out :). I do hope to be starting up on the second set soon now that 2.0 is official, giving everyone two tutorial sets they can follow.
"Ankle Shot: This unit aims for the ankles, slowing the target by 10%" This skill also works on flying enemies such as bats, and flying eyeballs that don't even have ankles. 0.o
"Here you go Mr.Ranger, a new bow."
"Oh cool! Wait where did you get that?"
"Just from that gargoyle we just killed."
"But that gargoyle wasn't carrying a bow. how did you get it from him?"
"You don't want to know."
Soldier: Sir we're under attack! General: My god who is it? Aliens? Russians? Soldier: No sir it's something even worse! General: WHAT IS IT? Soldier: We're under attack by motorcycles helmets, printers, and small toy planes. General: MY GOD SET UP ALL DEFENCES POSSIBLE! I WANT MISSLES, LAZERS, EVERYTHING!
Ha I just noticed if you pause the game when a rocket is fired the smoke effect dissapears as if the game is still playing even though the rocket is stopped.
It would be cool if you could have an improved system for throwing things. Like maybe while holding something you can hold E then draw a line and it would throw what you're holding in that derection. Just a sugestion.
I'm glad it's helping out :). I do hope to be starting up on the second set soon now that 2.0 is official, giving everyone two tutorial sets they can follow.