One word for Survival's AI: Cheap. They get all they need, when they need it, and they always seem to like killing themselves when they realize they have no chance, robbing you of a kill! It's completely unfair!
Ah, Amberial. So tested and so much fun. But if there's one glaring problem, it's the Mega Man camera system. It works fine in Mega Man, but unlike Mega Man, some of Amberial's obstacles are made as random chance due to this camera.
I feel that Nebulosa Realms isn't much of the departure Axis was, but this isn't exactly the sequel I was hoping for. Rather than stick with the original tried and true formula, you added in some slightly unneeded features. Ah well, it's more Amberial and I love it. 4/5.
While Axis is a turn away from the established formula, the robust level editor and new looks, combined with snazzy visuals and music allow me to pardon the less-than-stellar gameplay this side-game offers. I understand, though, that Axis is another Amberial game and should be treated as such, but it's - Second to Tower of Challenges - The weakest link in the franchise. I'm sorry.
Edmus is a quirky MMO that forces you to think with reflexes. It's too bad, though, that the only things we can buy with our flowers are upgrades. Why not stylish stuff, too? 5/5.
Epic Battle Fantasy is a lot like fine wine. It gets better with age, and if you play it too long, you'll wake up in a daze, homeless and with no money. Also known as "This is the best Flash game set of all time make more before i resort to the poor man's copies."
I find that the final boss's attacks can OHKO (One Hit Knock Out) me, even if i'm dodging. I'd like the healing ability to actually work. I also found Orange Country gleefully punishing.