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Game comments and reviews
Jun. 22, 2020
Hello dear developer. Changing the rating from 3/5 (initially 2/5) to 5/5, because you actually are active five years. An unbelievably amazing achievement, never seen by me.
Developer Reply
Thanks Yeasy! Been a long road both good and bad, but appreciate it all the way.
May. 22, 2018
Nothing.
May. 19, 2018
wtf did i just play lol
Apr. 27, 2018
2/5 cuz active developer, u ain't gettin more bois
Active for 3 years though, not 2. After 5 years i'll stop. 3/5? -Ray
Feb. 10, 2018
@gvduck10 Kill them all, obviously.
Jan. 19, 2018
That was a fun run. For me, it was definitely the best kong game I've played in 2-3 years. Shame these series might be one of the last decent party-based adventure games uploaded to the site, but I'm also glad to know that unlike the other series, this story will be completed. Just reminding that you can support the game on patreon.
Jan. 13, 2018
If you love the game, you can vote it for one of the best games in 2017 here (badges of winning games will be included in best of the 2017 quest award): https://www.kongregate.com/forums/1-kongregate/topics/1338847-official-best-of-2017-quest-voting-thread-ends-1-21-18
Jan. 11, 2018
Loaded. Made sure it looks like a cash grab game. Rated 1/5. Resigned... (btw, why are all human-resembling units female?)
Jan. 10, 2018
As simple as great, 5/5.
Dec. 11, 2017
Chapter 3 :D Likely the best present I'm going to get for christmas from someone else.
Sep. 17, 2017
I can't believe so many people lack critical eye and sense of development. This game is no other than many other random-based action games. Skill barely matters, luck / probability grind / clock speed is the most important factor. Even tinketing with mouse DPI setting gives you enormous adventage. You can't say that game remains fair to user, when all that mainly matters in achieving higher scores is what pattern of lines will spawn next.
Aug. 06, 2017
Nice strategy, 5/5. Kinda took me awhile to figure out all the mechanics, tho... like 3/4 of the game. (Sorry for skipping tutorial / instrctions, If there were any)
Jul. 14, 2017
Ah, tbh, I believe there's room for improvement in top comment, quest is just to pick-up the goblet, so full-exploring / clearing isn't as necessary as it seems and there definitely must be some good ways to speed-run.
First game as necromancer to try it out. Second game, hard badge attempt - fire mage, hard on first try. GG ez. Reading top comments before badge hunting is always useful. Great roguelike overall, although I prefer cardinal quest II and some other roguelikes here more. Sequel could use some more depth / story. Overall score: 5/5
Jul. 13, 2017
It's not loading for me, but from looking at the comments - it saved me a lot of time and nerves.
Jul. 05, 2017
Still no speed-up button, 2/5
Jun. 06, 2017
I don't know, maybe a shameless rip-off of what used to be creativity, dedication and a good story? You know, like you're owner of a restaurant and ask your best chef to cook his best dish, then you fire him and hire a cheaper one, asking him to replicate the original dish, but process fails miserably? ...or maybe you ask the old chef to produce the same dish in half of the original time and replace ingredients with cheaper substitutes? ...or?
Jun. 04, 2017
Nice rip-off, 1/5.
Rip-off of what?
Jun. 01, 2017
I've just came here to rate 1/5 and forget about badges.
May. 30, 2017
Boring, easy & unoriginal. For the first time it's nice, but currently it's high appraise for overused concept and little effort / content ~ 2/5 due to trends
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