This game is basically 'gimme free cash'
what's the point of this game?
where's the fun?
progress is broing, unlockables are boring, graphics are boring, quests are boring, everything blends into a one, large boring mass
If you're somehow lost, try to aim for columns / row with least unmarked numbers or find it impossible to follow algorithm any longer, begin guess-work on unmarked numbers (don't mark guessed numbers, so you can always back-up). If you're guessing, refer to the probability and remove the numbers with least chance to be incorrect guess (eg. removing one of two 2s is usually better than removing one of five 2s, especially If it marks 2 rows/columns as correct). There're some other rules related to how total sums in columns / rows are moving, but they're too intuitive for me atm (eg. you should sometime aim to somehow transfer final sums to crossing between unfinished rows/columns by removing two 2s and replacing them with just one 2 in crossing or the other way around) and I can't list them comprehensively.
(Part II)
Removal ruleset:
Sum of unmarked number equals number to be removed - remove all unmarked |
Only one unmarked 3 in column/row + Need to remove an odd number - remove 3 |
Only one unmarked 2 in column/row + Need to remove 2 - remove 2 |
Need to remove 5 + Only one unmarked 2 in column/row - remove 2 |
Only one unmarked 2 in column/row + No unmarked 3s + Need to remove number indivisible by 4 - remove 2 |
Only one 4 in column/row + all remaining numbers are 3s + Need to remove 7 - remove 4 |
Only one 2 and two 4s and no 3s + need to remove 8 - remove both 4s and mark 2 to stay.
These aren't all of the rules, but they cover some of the most common cases. Remember to always inspect changes in altered columns / rows related to newly removed or marked numbers and re-apply rules above.
(Part I) (For 8x8, 2-4)
Rules refer only to unmarked or unremoved numbers.
Marking ruleset:
Need to remove 5 - Mark 4s to stay |
Need to remove 4 - Mark 3s to stay |
Need to remove 3 - Mark 2,4s to stay |
Need to remove 2 - Mark 3,4s to stay |
Only one 3 in column/row + Need to remove an even number - mark 3 to stay |
Only one 2 in column/row + Need to remove 4 - mark 2 to stay |
Only one 2 in column/row + No 3s + Need to remove number divisible by 4 - mark 2 to stay |
Only one 4 in column/row + All remaining numbers are 3s + Need to remove 6 - mark 4 to stay |
Only unmarked 3s and unmarked 4s + Need to remove 8 - mark all 3s to stay |
Only unmarked 3s and unmarked 4s + Need to remove 9 - mark all 4s to stay |
Only one 2 in column/row + Need to remove 7 - mark 2 to stay |
Thanks for response. MAINLY ALL of the annoying animations (I would love to be able to turn them off) + firefox issues (never changing browser due to convenience) + slow processing of PvE fights (didn't play PvP yet) / ocassional freezes (I'm not sure, but I think it might auto-fix when I scroll the page down, but it might be unrelated / coincidental / observation error)
No problem yeasy, thanks to you for reporting these errors, will definitely work on them and hopefully will be able to upload a release soon with improvements. Regards!
Wow, I didn't expect immediate response. I'm rarely able to find kong developers, who actually care about their MMO cash-grab games atleast a bit.
All issues are addressed in top comments. Game actually isn't bad, but I'm unable to properly address issues with balance or mechanics due to lack of invested time caused by slow loading mechanics and hindering animations.
I've increased rating from 2/5 to 4/5 and there really is a chance for 5/5 after issues are fixed as the game has potential. I might become permament player, but don't expect revenue from legendary cheapass oldfart, notorious shitposter, emotionless AI, self-acclaimed forum overlord known under a nickname Yeasy.
Hi yeasy, we always try to keep a good relationship with our players and hence, attempt to always reply a constructive comment. We have actually received tons of feedback thanks to the badges promotion and we have already started working on improvements based on your comments so, thank you very much for taking your time writing them. Regarding the slow loading mechanics, you meant to suggest the addition of the x2 speed feature or you experienced slow loadings? If it's the x2 feature we are already working on it, in case it was the latter, in case of using Firefox could you try switching to Chrome? Many players reported very slow loadings on that browser. Hope this helps and hope to see you soon playing the game! Regards,
Hi yeasy,
We are very sorry about you not liking the game. Did you find yourself any trouble in specific, if so, please send us an e-mail with the details to support@frozenshard.com and will be happy to help.
Regards
It's great to see another story / character driven masterpiece in era of p2w cashgrab mmos and casual, gameplay oriented kong games. Just like first chapter ~ 5/5 and fav.
Nice game, you might want to add some life choices like in other games of the same genre (eg. becoming a punk / scientist / marriage) for bigger variety / complexity. It would also be nice to have bigger influence on ability to jump higher, sometime it's hard (impossible?) to find a place to land, but it might be because I'm inexperienced and was playing too short. Is anything upgrading the jump? Maybe collectible that allows you to double-jump once? I don't know.
No problem yeasy, thanks to you for reporting these errors, will definitely work on them and hopefully will be able to upload a release soon with improvements. Regards!