All badges in 62 days. Treated the game like the sims. Build 9 taverns per plot to fill the entire map with houses ASAP to get the growth going, add in buildings with high growth rate later and watch the population increase with a hundred per day. I estimate sub-50 days should be possible if you restart until you find a gold vein near the drop zone and only buy the vault upgrade, which can get alot more value out of your gold, especially during gold rush. Even tho I feel like I haven't played it correctly, I enjoyed my time with this game. 4/5
Slowing down right after you hear a voice or right before you jump a small obstacle helps alot, you'll notice you suddenly have that right extra amount of time to identify your enemy and/or make your move. (if a duelist is chasing you you can still speed up afterwards, so he wont catch you.)
I had to accept that I couldn't get consistent headshots and the retry that resets ammo and extra shields to 0, but the game gave me enough cash to not have to restart the game even tho my shield was hit pretty hard each wave. Not using the extra shields and buying only a few rockets each time was the strat for me. laser(/gun) highhp's, rifle(/shotgun) the rest. Obviously this game is lacking on some points, but try comparing it to the Idle and P2W garbage we get 10. years. later.
Great... A one-button game with an impossible badge. Here some tips: 1. Always tap in a rhythm. 2. When you enter a new circle you look whether the first spike faces in- or outwards first. 3. Wait a full rotation before leaving a small circle. 4. You will always go half a circle length in endless. 5. Don't forget to blink in between games. Good luck.
Mhhh, worse lag in strikeforce kitty, tips for badge: only move straight up or straight down to receive minimal damage from speed shanges, when the game is paused, you stop too. Stay on the middle of the screen. If you can shoot 4 bullets in an empty lane to destroy the upcoming block. This badge can be skilled. This game just isn't for beginners. 4/5, and btw, luck is slow speed.
This might not be the advise that'll keep you alive, but if it does, it'll give alot of points. A good way to keep the combo alive is to not spend long on a planet, if your jump failed, don't bother walking, jump back instead, the combo will be intact that way. Following this got me the hard badge in a single combo.
One needs all but 3 stars to fight the final boss. You are warned. Also, single playthrough recommended if you are going to complain about money. You won't be able to buy all upgrades that way. If u don't like the controls for spells u can change them... and Devs, for the sequel at least, look up timelines. The game will be alot less monotonous if you put 2 beholders at every gate at once. (Now and then a shorter wave with lots of a single enemy-type.) Might even force me into using spells next time. 4/5
[spoiler] Heres some help for the hard badge. Day 1: Bounce once and buy acceleration. Day 2: Bounce twice and buy acceleration. Day 3: buy glider and ramp height. Day 4: get the height and glide mission. Buy 3 more ramp height and 2 air res. You've completed the 5'ramp now. Day 5: get the height and glide on 10'ramp. This was how I begun (17 days). Know what you buy... Ramp height helps you getting the height and glide missions. Acceleration is only usefull when it doesn't exceed your speed limit, but is very valuable. Hope it gives some confidence to get the hard badge too.
:))